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Dominickz

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  1. Looking for a guild for end game content. I do not want anything too cutthroat, rather a group that helps each other get through the content. Ideally, the guild has a set roster with set times to run things. I am available anytime after 10pm eastern. I am 21. I have a working microphone.
  2. What do the rotations look like for madness?
  3. Thanks a ton mate. Really appreciate it.
  4. Does the madness theorycraft still apply once next patch happens, or are people speculating deception to take over?
  5. PvE, not PvP. And wasn't trying to demand it.
  6. Post up the basic cookie cutter builds for Assassin, both tank and DPS. Also let me know if they will work after the patch.
  7. does this have any effect on the rate of BM commendations in BM Bags?
  8. ^seconded were actually an advanced class that needs buffs not nerfs yet they decide to make us on the verge of deadweight? *** BIOWARE. our survivability is ****** (light armor means your damage is supposed to make up for the low survivability) our damage is laughable (operatives do more damage have WAAAY more survivability and wear leather) and you intend to Nerf us? really?
  9. Don't you know? bioware only likes to make assassins the worst class ever. Oh and marauder have leather armor which = more defense + they do waaay more damage than dps sins. above poster you make no sense.
  10. Trust me if your into rogues, go operative. They are the rogue class in this game and there also about to be nerfed in the next patch because they were too good. Assassin is like a ghetto enhancement shaman with stealth. the strongest spec for assassins right now sadly, is darkness AKA the tank spec.
  11. I usually play deception sin and I have to agree some of OP's changes are really really needed. 1.First off assassins training needs fixed then maybe I could actually hit 5k medal kinda like how every other dps spec can or at least it feels like according to scoreboard. 2.Saber conduit internal cd needs to be removed, its not even that good with 25% chance to proc via surging the least they could do is remove Internal cd. 3.Blackout buff needs to be raised to 12 secs, 6 secs is Way too short 4.Spike needs to not trigger GCD aside from that this ability is fine. 5.I Really really really! like your idea about force speed becoming a shadow step and anyone who plays a sin should to because if you have played a sin you would know force speed is a crappy gap closer it really is, you can get stunned/slowed/cced while your sprinting and then you have to wait not 10 not 20 but 30 freaking seconds before its up again. Making force speed a teleport behind target is the most brilliant idea I've heard on the assassin forums and would greatly help with gap closing since it would be a guaranteed gap closer not a control based gap closer which totally relies on your enemy to be too stupid not to stun/slow/cc you while you pop it. Not to mention melee is already fairly weak in this game in comparison to ranged, don't try and deny it. It would make assassins a bit more viable to play and no it wouldn't be OP at all since it's still a 30 second CD, to make it easier on devs coding it you could just make another ability that does shadow step but shares the same CD with force sprint it would be easier to code and would work just aswell. Now here's to hoping bioware reads this thread.
  12. I guess it's not as bad as what I did to mako on my BH friend's ship.
  13. http://i353.photobucket.com/albums/r362/dominick1233/Screenshot_2012-01-09_17_20_12_674281.jpg Things Did Not Go As Expected.
  14. not re subscribing till they do away with the ****** bag system.
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