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ChrisKeck

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  • Location
    US
  • Interests
    Sports/games
  • Occupation
    Teach tennis/pharmacist
  1. I don't see the problem with expertise really.
  2. Adding most to the list, props.
  3. I think I just facepalm'd so hard I gave myself a concussion. Are the dps communicating? Are the dps setting the healers as a focus target for interrupts? Are the dps coordinating cc's? The answer is no.
  4. Lol wut? Roll over to twin spears please, tell me when you do.
  5. Lets discuss the 3rd and 4th topics. I'm not trying to toot my own horn or anything, but I rolled here with 3 other top-end WoW pvpers. We've put the legwork into understanding every class in SWToR so we know how to play each and every class. When I say damage is unhealable, I'm talking about the guys on my team. I just finished queuing with them and I watched 2 of them run around and drop people in several seconds. Trinket + CD's = dead player. Period. So when you say good players win warzones, I realize this. Good players SHOULD win warzones. Good players should also win fights. But not in seconds. Damage is too high. I've been healing for 6 years now, and I realize SWToR is a "new" game with much to be learned, but like I said we've put a ton of legwork into understand the PvP in this game. We've dueled each other endlessly and have often set-up multiple fights where it's us 3 or 4 vs numerous other people, often upwards of 7-8. Damage is simply outrageous, and if anything, healers are lacking an oh sh-- button. Also, you can't agree that they lied about their PvP design with the release of huttball then say huttball is fine o.O
  6. Played 3 games then logged off cause I got bored. Has anyone noticed if the 30% healing debuff in PvP is still there? I can understand why it was needed at the beginning of the game when pre-expertise damage was sub-par, but now with the gear we have a 30% healing debuff is a joke.
  7. 1. Input lag. 2. Graphical errors/bugs. 3. Damage output by fully geared players is outrageous. I mean the good players. The ones that run up to you and sh-- in your cereal 1v1. Just because you keybind doesn't mean you're good. (Refer to post 8 on this page if you think you should stop reading here.) 4. Healers are gimped in every way imaginable. "Healers heal so much omg they put up huge numbers on boards!" Yea no. I've been there. 600k voidstars and civil wars. Healing while no one is watching you because they're too dumb to target you is not how healing is meant to be. Put even an ounce of pressure on a healer and lolOlol good game healer. "but healerz have so many peels for themselves wut do yoo mean??" If you have problems sticking on a healer while he's pealing solely for himself, you're doing it wrong. And with my previous point, damage is un-healable. People complained in WoW how healers we're over-powered because they could keep a player up with no pressure on the healer. Know why the high-end pvpers never complained about healers? Because if the healer got caught in a cc chain, game over. In SWToR, there's no need for cc. 2 people can easily put up un-healable damage on a target. Not to mention if those two people target the healer you'll see him drop in a matter of seconds. The only reason healers appear to "win warzones" at the moment is simply because the pugs you're playing with don't know to target the healer. As soon as ranked warzones are added and there's vent communication, watch healers drop like flies because peels and heals are lacking. 5. Because I'm whining about it. 6. Dot and run node defending. 7. Bioware lies. "We don't want to put a player in the situation where they have four players piling on them to the point where they feel helpless." Someone forgot about huttball. Bringing me to my next point. 8. Huttball - good concept. Crappy game. 9. Resolve. 10. Highly-skilled, competitive PvPers are few and far between, and there's going to be less and less at this rate simply because you've effectively made it damn near impossible for this game to be enjoyable at competitive levels. So boring. ====11-14 courtesy of thejaga==== 11. The camera (zooming and snapping) 12. Raid frames (not updating or displaying discernible, relevant information besides health) 13. Targetting (worst I've ever seen, ever, ever, ever) 14. Auto/non-existent facing 15-101. Ilum
  8. Just made my day. Think I'll be taking my leave on that note.
  9. Good try ol' chum. But quite wrong. The responsibility of quality lies not with the mediator who sells the game (game stores) but with the creator and distributor. There's a reason there is mounds and mounds of paperwork with that stuff. What you're suggesting is game stores are responsible for distributing the quality of a game that every single individual will undoubtedly enjoy. Good luck getting English law to hold up under an international jurisdiction.
  10. Most competitive PvPers are well aware the current resolve system sucks. There are a few who are still trying to defend it but I think everyone would agree it at the very least needs tweaking. But what did you honestly think you were going to accomplish making a thread whining your *** off about the resolve bar when there's already multiple threads, much more constructive than this one, on the matter?
  11. Au contraire! I paid 50 USD for the game! But uh, there is PvP. Just because you don't like it doesn't entitle you to anything.
  12. Bad thread is bad. AMIDOINGITRIGHT??
  13. Ask politely. You need to change your tone young man.
  14. I swear to the freaking flying spaghetti monster if I see one more thread about melee needing buffs to deal with ranged toons I'm going to shi-- in someone's cereal.
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