I don't know much about assassins, but their burst ability isn't relying on opener as operatives. Rly, autocriting opener, at least for concealment, is necessary.
Hidden Strike autocrit is badly needed for operatives. They can't start any burst without critting hidden strike. It wouldnt ruin pve cuz it's only a stealth opener neither would it ruin pvp cuz u can use it only like 2 per arena.
It works like that: I use group stealth at some point, theyre on almost the edge of it. So I cant move. If I change course, they cant react so for a short moment they show themselves and then hide again => our opponents know where we are, can aoe and they get even me and im focused and killed in few secs (playing dps btw). So I'm not rly sure about effectivity of group stealth in RWZ where (as it is well known) ******* appear to be practically in every team.
If u dotted everyone up and just vanished, how would u calculate it? Results would be more than 10k dps if I'm right. EDIT: If u removed this kind of dmg, you would remove after-death dmg as well... I'm not sure it's rly worth of discussing, theres not even a medal for dps.
Anyway my sub runs out, gonna play f2p, so I think I wont be able to contend here (if u know any way how to do that pls type it here). Thx for POVs and praises, btw madness CAN put healer under pressure, u can ask my opponents .
Pretty much agree. Though fix would be easy imo, just there would have to be changed regeneration from force lightning from 1% to 2-3% (1% can only make u sustain "on the surface", but will help u regenerate almost ****), it just can't make sorcs overpowered. I don't know why that hasn't been done yet.