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Sundren

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  • Location
    Guildford, England
  • Occupation
    Student
  1. Everyone has their own preference but there is a huge difference between PVP and PVE builds for Sawbones. I heal PVE and, in the build I use, I always pick up Prognosis Critical and Patient Studies. As many people have already said, in PVE its a great ability to use when tanks are taking minimal dmage and you just want to keep them topped up without wasting energy. But the thing which nails this talent for me is when you have to burn your energy due to burst dmage and Cool Head is on cd, by spamming diagnostic scan you can get most of your energy back in a very short amount of time as well as doing a small heal, which can make all the difference between a wipe and a kill.
  2. The only thing that I would say is that if you want your character to be optimal in PVE, you need to switch a couple of your talent points around. Id take the points out of Sedatives and Dirty Escape and put them in Prognosis Critical and Patient Studies, although both of the talents you chose make the most sense lore wise...so its up to you, the two i've said are not vital, just makes life a bit easier; Other than that your build should be fine. One final point is that Guss is not melee, he is a healer ranged companion.
  3. Any good Trooper/BH or Scoundrel/OP can out heal an average Sorc/Sage. It entirely depends on the player you bring...yes if you could find a person with exactly the same knowledge and experience in all the healing classes, then sorc/sage would come out on top, but in reality it comes back to that age old saying of MMO's: Bring the player not the class. (except scoundrel/op PVE DPS which is nigh on impossible to play competitvely )
  4. Firstly I would like to say that as i have never played a CM/BG or a Sage/Sorc, I can in no way fully compare the balance of healing across the classes, however, as a main healer for my guild that has cleared all NiM content and 1/4 ECHM, I feel that I can make some statements about the state of Sawbones healing. Firstly the above quote is in essence to my mindcorrect, since the 1.2 buff, we have gone from a class that needed to be played perfectly to compete in PVE raiding, to a class that is now to my mind one of the most fun and interesting healing classes I have ever played in a MMO. However what I would say is that, from what I have seen, a lot of people on this topic have been syaing that we do not have very efficient burst heals, this to my mind is incorrect. I have no energy issues in pumping out an emergency UM followed by EM. In about 2.5-3secs I can put out a minimum of 5k heals, and if both crit I can go up to 9-10k, usually one crits and i get around a 7k heal, not something to be sniffed at. Yes you might say that a Trooper can pump his emergency heal to heal for more, but I can spam 2, possibly 3 rotations of UM and EM without severely hampering my energy rotation, especially if I have some stacks of UH saved up. Plus on its own, KP, is very useful itself in a burst heal situation, usually I heal for about 3.5k noncrit and 5.5-6k crit. Another thing that I really enjoy about healing as a scoundrel is the amount of survivabilty and utility I have in PVE, for example defense screen on a 45sec cd is to my mind incredible and especially if u spec into the talent, the name eludes me, that increases the healing you take when its up. I find it incredably useful when im doing the puzzle on the 4th boss in KP NiM as it allows me to take 2 hit from pulse droids and then heal myself up to full much quicker than a sage/trooper. The fact that I can vanish mid fight is also incredibly useful as a way to either ress someone without wasting a combat ress or to drop aggro if u see your tank fail. Plus I bring two CC's to the raid if needed. Tl;DR - Scoundrels/Ops have good burst heals if played well and bring a lot to a raid in the right hands.
  5. You can't switch tanks at that phase as it mucks up the debuff rotations. Just follow the advice above, worked fine for us.
  6. Try playing Scoundrel/Op before you call Merc's most PvP Class.
  7. As people above have mentioned, it acts as a soft enrage, you need to rotate three members clicking, to click the computer every time it comes up. We ran it on Hm for the first time last night, and we wiped the first time, partly because we got confused on one side and clicked left and right alternately. However when we organised and rotated the clickers the second time, went fine and no deaths. It also appears that they spawn at time intervals, so you need your dps to be on form.
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