I agree. PvP definitely needs a lot of attention. Classes like mercs and snipers need to be toned down for sure. Mercenary's self-heals are way out of control and electro nets duration is way too long. They can already get out of slows and use a speed boost not to mention they have a reflect and energy shield. How can melee even compete with that? The same with snipers. Snipers dont even have to move. They just sit in cover and you cant stun them, knock em back or even interrupt casts. Plus they have a bunch of utilities to mitigate damage. Again how can melee classes even compete when they cant use mobility moves to even get to them and when they do snipers can just hit a button to knock them away. But apparently assassins were hitting too hard so they had to nerf that. Yeah that was clearly the problem.
The other thing is TTK. Dps-ing in warzones feels frustratingly slow. I dont know what kind of formula they're using for bolster but its very annoying. I miss the days before bolster you actually felt like you were hitting for something. It would be nice to have pvp gear again and actually have the enjoyment of building your character and being able to control what stats you want and see what you can hit for.