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Circumventor

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  1. Yeah....I guess that would be a better solution. I would like to be able to have my raid team do SM EV a few times in one day to see how fast we can really do it.
  2. What if we could "reset" our lockouts by paying a credit fee. Kinda like respeccing at the skill mentor on fleet, you could pay have a button that reset your weekly lockouts. It would work like this: A player completes his/her lockouts and is sitting around fleet really bored. The player can reset the lockouts by paying a credit fee. Lockout reset cost would start at say.....10k, then move to 100k, 1mil, 10mil, and so on this would allow people to do them as much as they like, but with a "soft" barrier.
  3. I would really like an app for iPhone that does push notifications. I sell all my stuff on one character while leveling another and I would like something to pop up when it sold.
  4. Posted this in the Suggestion Box thread. Im not sure how to delete threads >.<
  5. I just want to say that the only thing that would be really game changing that I want are lockouts. Its really silly that if I have a group of people that are geared and willing to run SMEC 5 times in one day, WHY NOT? My List: 1) Smoother XP Bars: Like at the end of any FPS, your match xp jumps into the bar and it looks like the bar is moving for every 1xp not just jumping straight to how much xp you have. I know its hard to explain but if you play Call of Duty or Halo: Reach you know what I mean. Leveling up is much more satisfying when you hear the xp and actually see the bar move. 2) /add command. I hate navigating to my friends list and hitting the tiny + button to add someone (Already exists as /friend ) 3) Ability to change UI color. Im getting tired of a blue UI and a yellow mouse curser. 4) An option to turn off the sound when you get mail or when someone logs in/out 5) Changing the door timers in pvp so that you don't get stuck for missing the door by a few seconds. I've been kicked because I was texting and missed a door. Also the door should only effect some people. Example: Player 1 spawns halfway through the door. When it finally opens, he does not leave. While deserter protection is still active, a new door should not appear for that player. Player 2 spawns while Player 1 is still inside the spawn. But only Player 2 is affected by a new door. 6) Add a text indicator while hovering over the XP bar to show how fast you are gaining double XP. (Example: +2 Double XP per second gained) 7) Warning players that they will not gain black hole comms for hard mode flashpoints unless they queue for all of them. OR changing that so that we can all queue for BT/Essles and get free comms. 8) Adding a "billing option" for guilds. This way guildmasters can force bill all members every week to keep their guild bank going. Example: GM decides all 250 of his members should pay 50k per month to maintain their membership/support the guild. This would be optional 9) Queue companion missions. Make it so that they can repeat the tast 5 times. (Like crafting, except for other crew skills) 10) Optional, cross faction chat channel. These are small things that should be added IMO. Im not sure how hard it would be to make these things but I don' t think they would throw anything out of balance. <This post was copied from General Discussion>
  6. ^^^ Virtual Cookie to you sir. Yes that is what I am talking about. Thank you.
  7. But the lockouts also drive people away. I do all the ops on both my characters in 2 days and then I sit around fleet and do nothing the rest of the week. I would much rather play the same ops multiple times then play nothing at all....
  8. I just want to say that the only thing that would be really game changing that I want are lockouts. Its really silly that if I have a group of people that are geared and willing to run SMEC 5 times in one day, WHY NOT? My List: 1) Smoother XP Bars: Like at the end of any FPS, your match xp jumps into the bar and it looks like the bar is moving for every 1xp not just jumping straight to how much xp you have. I know its hard to explain but if you play Call of Duty or Halo: Reach you know what I mean. Leveling up is much more satisfying when you hear the xp and actually see the bar move. 2) /add command. I hate navigating to my friends list and hitting the tiny + button to add someone (Already exists as /friend ) 3) Ability to change UI color. Im getting tired of a blue UI and a yellow mouse curser. 4) An option to turn off the sound when you get mail or when someone logs in/out 5) Changing the door timers in pvp so that you don't get stuck for missing the door by a few seconds. I've been kicked because I was texting and missed a door. Also the door should only effect some people. Example: Player 1 spawns halfway through the door. When it finally opens, he does not leave. While deserter protection is still active, a new door should not appear for that player. Player 2 spawns while Player 1 is still inside the spawn. But only Player 2 is affected by a new door. 6) Add a text indicator while hovering over the XP bar to show how fast you are gaining double XP. (Example: +2 Double XP per second gained) 7) Warning players that they will not gain black hole comms for hard mode flashpoints unless they queue for all of them. OR changing that so that we can all queue for BT/Essles and get free comms. 8) Adding a "billing option" for guilds. This way guildmasters can force bill all members every week to keep their guild bank going. Example: GM decides all 250 of his members should pay 50k per month to maintain their membership/support the guild. This would be optional 9) Queue companion missions. Make it so that they can repeat the tast 5 times. (Like crafting, except for other crew skills) 10) Optional, cross faction chat channel. These are small things that should be added IMO. Im not sure how hard it would be to make these things but I don' t think they would throw anything out of balance.
  9. On Republic Fleet, Purple crystals sell for 250,000 while Cyan are 125,000. On Imperial Fleet, Purple crystals sell for 125,000 while Cyan are 250,000. Republic Champion and Battlemaster Sabers are Cyan Empire Champion and Battlemaster Sabers are Purple Republic Rakata Sabers are Blue-Black Empire Rakata Sabers are Red-Black Thats really all you need to know about where the color crystals come from. Also the vendor that sells the crystals directly on the fleet is being removed in 1.2 along with the white crystal that starts at 1,000,000.
  10. Circumventor

    AFK in PVP?

    I've been seeing some random afk people in PvP. Do they get XP to make it worth it and will something be done about these moochers?
  11. Im a level 27 Juggernaut being carried though my class missions by my level 40 friend. We finished Ambush! to the point where I am supposed to be vaccinated to get on Quesh. The only issue is that there is no symbol above the guy I am supposed to talk to and when I try and talk to him, he says some pre-determined message and tells me to go away. Please Help.
  12. No, we got it. I had to run through the airlock first so that the instance was mine, then when he came through it gave him an option to go to his ship or mine. Then we where able to complete the mission as normal.
  13. My friend and I (both Sages) want to go do Voidstar together. He has already finished it and wants to help me but cannot return to the mission because he already completed it. I am wondering if there is any way if he can ride on my ship and help me with the mission. Thanks.
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