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Solymr

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  • Location
    Kentucky
  • Occupation
    Electronics Specialist
  1. I agree. The gear is too easy to come by and the encounters are far too easy to begin with. They could still patch and fix the loot distribution. Yes, there would be a lot of QQ, but it would go away. I would support fixing the loot system and also encourage making the encounters more difficult. For me, part of the fun in an MMO is fighting that boss mob that is actually hard to defeat... With a group of people and everyone having a good time. Well, where is the fun if the fights aren't hard at all? Two things I don't want to see in this game: Giving away gear like it is candy and easy operations.
  2. Just curious in this, (as this is a change from when I was testing) is there going to be a 'tie-in' to send us back to do the bonus quests? Or are they now seemingly there for people who fall behind the leveling curve? I am hoping that there is a tie-in and we go back and do them, but something tells me it won't be. =\
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