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EzoEo

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  1. Yes. I don't if I have patience to all 8 stories again though.
  2. The game has two roles for all classes. I don't see a problem if a healer wants dps items. The itemisation in SWTOR has always been it worst point and as pointed out by the time you reach 60 it will be off to the vendors to but better kit.
  3. There was a time when you got some nice mod gear. I don't if it still happens though. Apart from that you just miss the story and gaining light or dark points.
  4. Players will not able to get the older items as the vendors use the old currency. Is there plans to change the mission rewards or vendors to match each other.
  5. Still can't access Fallen Empire after today patch. I was unsubscribed for one day. Submitted a ticket to support and it remained unanswered 24 hours later. Ticket 20909495.
  6. 'Star Warsy' looking armour as in something which doesn't make people look like Transforms rejects . There is nice concept art examples.
  7. I seem to remember it being mentioned last year. Instead we got terrible PvP armours which made Guardians look like Bumblebee, Sith Inquisitor that looked like trees and PvP sets were lack lustre. Oh and hood toggle ?
  8. I doubt hood toggle will happen now, Bioware just want the $$ from the cash shop. If it does happen then some of us who have waiting over a year might just pass out
  9. It seems to a problem drivers. I had a similar CTD to with my Agent and rolling back stopped the game crashing
  10. I plan to buy the set in future once I have enough coins . I honestly though they would selling for 10m or some other OTT price. I have 3 level 50s so just doing dailies means a return in credits within a few days
  11. Do the level 50 quest for advanced gear.
  12. I saved myself the hassle and just bought one for 2.5m on the GTN. I don't really want to buy cartel items that aren't legacy bound. One thing the valiant robe does show is that they could have fixed other art issue with older robes such belts on the outside of clothes .
  13. STO is the most linear of them all. Every space quadrant is basically rectangles and the planets are cut and paste maps which are just squares. Rift is a but more open but once you visited all the maps you realise just how small the vanilla game was, LOTRO is the more open of the them as it more of an open world than most theme part MMOs but it still have limitations.
  14. The problem with SW:TOR is itemization is linear, weak, and predictable and you can probably guess what the mods and enhancements will have as states. Other games have raid sets but usually always have armor that is just as good but will variation in some way. It also doesn't help that in the last 11 months there has only been one set bonus and if you compare it to Rift which has armor set and crystals which can mean changing set bonus then you see just how far behind Bioware are in design.
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