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Posts
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Aim for the butt. Gets'em every time.
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Or the quest on Taris where you get dark side points for insisting that deserters return to their posts, and light side points for letting them escape, knowing that without them their comrades won't be able to fend off the rakghouls, and effectively dooming everyone at their post who didn't desert. Silliness, I tells ya.
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Shut up and drop everything -- watch this!
TheGreatSatan replied to Nemarus's topic in Galactic Starfighter
It's the thought that counts. -
Shut up and drop everything -- watch this!
TheGreatSatan replied to Nemarus's topic in Galactic Starfighter
Holy crap. Give the maker of that a medal. And a pizza. And a kitten. -
Can we PLEASE get a map in open space?
TheGreatSatan replied to RodneyMcNeely's topic in Galactic Starfighter
Not to derail, but only in Japanese tournaments is Final Destination heavily used at all in competitive Smash. American tournaments for melee, brawl and Wii U/3DS all use a variety of stages. On topic: I agree with the above assessments that a terrain free map would be kind of crappy. What I would like would be a map with moving "terrain", such as starships, asteroids and/or large chunks of debris that move on scripted paths. That'd be neato. -
https://www.youtube.com/watch?v=OFKUnfwBPTU
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Organizing an 8 Scout vs 8 Gunship game
TheGreatSatan replied to Drakkolich's topic in Galactic Starfighter
I'll go as a scout depending on when this is. I haven't been on much lately because for some reason my computer hard restarts after about 10 minutes whenever I play ToR now (probably either a fan on the graphics card or the power supply crapping out, not sure, though it never crashes when I run other things), which is why I haven't been on much lately. If I've got it fixed by then I'm down ^_~. -
Hello, the other Strix. I, too, haven't been playing as much lately, as I've been far too busy with work and such and the online game time I have gotten has been spent on SSB4.
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The Stingfire is seriously overpowered!
TheGreatSatan replied to Bolo_Yeung's topic in Galactic Starfighter
Today in a pug vs. pug match on The Bastion, the republic side went mostly bombers/gunships at the start. Imp side almost universally switched to gunships. It was a shooting gallery after that. At one point I'd hear railgun shots about every 1/5th of a second. PEW. PEW. PEW. PEW. PEW. And people dying everywhere. It was so cute. Oh, they switched to scouts and strikes after enough dying in the bombers, sure enough. T'wasn't enough, though, no sir. The steady drumbeat of half a dozen railguns continued as did the soft symphony of exploding starfighters. -
Do you roll and climb or roll and dive?
TheGreatSatan replied to Nemarus's topic in Galactic Starfighter
I do both in different situations. Now that I think about it I'm not quite sure exactly what makes me decide to do one or the other, but it's always quite deliberate, and I'm definitely not choosing at random. It probably has a lot to do with where my target is relative to me and what's near/next to/around us. -
I'm actually pretty deadly in a Quell. I've pulled plenty of 20-25 kill matches with one. It was the second ship I mastered ^_~. Not overly fond of the Rycer. Also, I think it's silly looking.
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No mercy. The closest I come to going easy on someone is picking a ship without upgrades (which I have to switch to an alt to do), and this typically doesn't make much difference. It takes me a little longer to kill someone, and it makes matches against other good pilots who aren't flying non upgraded ships kind of stacked against me, but if you're very new or just not that great, you're simply not going to shoot me down until you've learned a thing or two. Even playing alts with no upgrades I can still completely dominate a pug vs pug match pretty handily. You should know, though, that if I'm against a mix of good pilots and new pilots, I will typically go out of my way to fight good pilots and only pay much attention to bad ones if they chase/harass me or if they're guarding an objective. The only time I'll deliberately pick off easy targets is if I come into a Team Death Match in progress and my team is way behind. It's fun to pull a victory out of a huge kill deficit. I know it's tough out there, but the very nature of GSF insists that it be. Those with perseverance will come to master GSF. Those who frustrate easily are going to have a rough time. If you see someone kicking people's asses left and right, feel free to message them for tips/advice/general information. I will not give you mercy, but I will happily give advice ^_~.
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Fun thread - Experimental weapons discussion
TheGreatSatan replied to Lavaar's topic in Galactic Starfighter
That hijacking probe would be a free kill. Hijack someone and boost into the nearest rock. Even with a long lock-on it seems a bit too powerful to me. -
Clarion needs a Ms Pac Man Bow option
TheGreatSatan replied to Verain's topic in Galactic Starfighter
I want: - Devil horns and a long, red bifurcated tail for my Sting. - A cowbell and cow print paint job for my bombers, with the option to make a loud mooing noise whenever a mine is laid. Alternatively, I would accept a chicken paint job and a loud clucking noise when a mine is laid. - A rainbow engine trail option for my Blackbolt as well as the engine noise replaced with the Nyan Cat music. -A huge, pink, smiling kitty cat paint job for my gunships.