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Vereg

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  1. Last night i got my third character to 50, and decided to queue for some normal FP's, did a red reaper that went really well, then got into Lost Island. The tank was a bit of a rusher, but hey can live with that. He declares we're not going to do the bonus AFTER we pull the first bonus group, and i go down. He accuses me of being a ninja puller which is fair enough, i thought we were going for the bonus so i shot a mob. My bad. We then engage a pack and he taunts the first mob... only. The healer gets aggro about three seconds later, and dies shortly after (Cue "OMG noob" spam from the tank who apparently has forgotten his taunt key). I spam probes like crazy to keep the tank alive while trying to DPS the pack down, we survive and move on. We skip all the bonus groups and hit the first boss, everyones favourite droid. He runs in, and dance around a bit confused as to why the boss is not hostile. This was the first real warning sign that we might be in trouble. I activate the console, boss kicks in, and away we go. The tank literally MELTS. I mean the healer is going ballistic trying to keep him alive, and i'm throwing in probes between my DPS cycle just to try and keep this guy up. He backs himself into a corner and has to run through two charge fields to find space... We wipe and respawn at the entrance to the FP. The tank immediately orders us to kick him, as we suck. I tell him to quit and take the timer, we're not giving up after one wipe, he then tells us he's going AFK for 30 minutes. So we drop the group and go our seperate ways, at which point he accuses me of being the worst healer he's ever teamed up with. Well duh, i'm a gunnery spec commando... /ignore
  2. That is a fair point, and one i will add to the matrix. However, even a price drop of 30% still leaves us at a cost of around 90k, not the 59999 we're seeing on Nadd lately.
  3. I've been keeping an eye on the GTN for the day, and crystals and artifacts both are being listed and sold at around the prices i originally quoted. It genuinely does look like people are crafting augment kits for quick but much lower returns than the potential value if they simply sold the ingredients at current market price. Ah well.
  4. Well the crystals keep going up at those prices, so i assume the market for them is healthy (you wouldn't keep posting at that price unless they sold, its just not smart... oh, wait...) As for the Metals, unless I'm mistaken synth is one of the more efficient versions of the augment crafters, isn't it Armormech that requires a 4/2/2 crafted green to get the base materials as opposed to synthweavers 2/2/2? If so the metals could be half the price and still you'd have almost the same cost efficiency as a synthweaver. I could be wrong, my arms/armor crafters are way behind my weaver.
  5. If you think it's that easy to gather materials for free in the 50 worlds, go try it. The number of nodes combined with the number of players in the area (especially the PvP zones) makes this a pointless exercise most of the time. I'm sure this would be a viable option on a dead server, but on Freedon Nadd at least, it's not a practical strategy. On the plus side, my numbers for crafting from mission run materials is coming up showing a potential crafting cost of between 15-30k depending on mission criticals etc... So yes, you can craft them cheaper, however that raises the question of why you'd bother. As someone already said in the thread, you can make more than that selling the materials individually to crafters. Making an Augment kit at this price gives you a value of around 300 credits for your archeology materials, which is a complete waste given that the lowest cost crystal on the GTN is usually around 1400 credits. Why use up 44 Archeology resources to make a 40-50k augment kit when you could sell those 44 resources individually at 1000 creds a piece and still be undercutting the market?
  6. That was the point of my closing statement, I'm working on the mission based costs now, and will have some proper figures shortly. I'm just curious as to the attitude of purchasers that think a augment kit that takes so many resources to make should be priced lower than the augments that go in it, that barely come close to a quarter of the resource cost. It also makes me chuckle seeing the kits go up for less than 60k, as its quite possible these are being sold at a loss. EvE ruined me, it made me count numbers when i play games... dammit.
  7. Free is subjective, you pay for crew skill missions, hence why i stated I'd be looking at the cost of missions later. The only way to get those materials free is to run the planets and gather manually, i don't see anyone doing that.
  8. So after all the whining about augmentation kit prices i did some research and a bit of mathematics, based on the lowest possible price for raw materials on the GTN for Freedon Nadd, and this is what i got for my Synthweaver. 22 Upari Crystals = 52800 (@2400 per unit GTN price) 22 Primeval Artifact = 40810 (@1855 per unit GTN price) 22 Cortosis Substrate = 8800 (@400 per unit crafting vendor price) 2 Subelectronic data module = 1600 (@800 per unit GTN price) This gives a grand total of 104010 per Mk-6 augment kit just to craft it. Ignore the 30 minute craft time, i have no idea how to add value to that. Points of interest: - These are the LOWEST material prices on the GTN at present, their is usually only one or two items listed at this price, so my calculation is favouring the low side. - Subelectronic data modules are a grade 6 blue slicing component, yet sell for less than a half of the price of the primeval artifacts, a grade 6 green archeology material. Obviously this is purchasing everything off the GTN, rather than running missions, i'm going to look at mission/material costs later today when i get more time, but i expect that to be cheaper.
  9. You do realise they are already in game right:? 3/10 for troll effort.
  10. They said we would have a CE store with unique content. We have a CE store with unique content (better for some classes than others admittedly). They said they will add to what is in the CE store. I am sure they will. You are whining about a feature that already exists, because it isn't what you want it to be. Additions will come, but they have other priorities right now. If nothing in the CE store appeals to you at the moment, that's a shame, but some of us quite enjoy what is in it at the moment.
  11. I got mine for the boxed goodies, the extra bits in game are a bonus. That being said i hit the store with my new inquisitor today and the customizations for Khem Val are incredible... Yeah i'm pretty pleased so far.
  12. So you can't finish false emperor and thats Biowares fault? Where exactly are you having issues? I know the first time you fight through that flashpoint it can be a bit harsh in places, but theirs nothing game breaking in it. It even gives you a massive hint on what to do before you start the final fight (if you pay attention to your surroundings and don't just gung-ho in). This is the kind of complain i expect to see about operations, not 4 man flashpoints
  13. You can sort your guild roster by last played, you click on the sort arrow that is set to Guild Rank by default (the far right column). Click on the arrow before Guild Rank and a drop down appears. You can pick from Last Played, Member note, Officer note, Guild rank and sort by these options. Ta-daa! Hope this helps.
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