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Gazzzenn

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  1. says who? you or the science community? again...we currently can not create them.....does that say anywhere that one day we will not be able too? 30 years ago cold fusion was a pipe dream yet now we know that under the right circumstances and with the right materials it is possible, not easily done and not at a level that could sustain anything but possible none the less. scientifict breakthroughs happen all the time, we are constantly rewriting the rule books as we learn more and find new ways to do what could not be done before as well. we understand so little it makes me laugh when people say it's not possible, it just reminds me just how stupid the human race actually is.
  2. how are lasers not possible in that fashion? what branch of physics do you cover? laser physics? i can tell you right now that for 300 quid you could pick up a nitrogen laser and simulate those effects that would also be pretty darn damaging as well considering they are used to punch holes through steel girders. just because our current understanding of laser physics means we can not create them with the same degree of power does not mean it is not possible. also with regards to not possible, i bring you a deployed laser by the military, deuterium fluoride laser, currently being deployed in small forms at military sites as missle defence systems and anti aircraft defence. they may once have been a thing of science fiction but i seriously suggest you get your head out of your *** as they are not science fiction anymore and haven't been for some time. how about an argon mining laser, as another example, small enough to fit on the side of a small vehicle and utterly devastating at HEL levels that are used for weaponisation and mining. your grasp of modern laser physics is worse than my grasp of quantum physics.
  3. good job for bioware. now add more depth to space gameplay and the rest will come back.
  4. actually thats just our understanding of physics and light that is stopping that from happening nothing to do with newtons laws... on topic, physics and newtons law is bound by the constraints of the gravity and can be easily affected by other forces...ie applying the brakes. that said a plane in free fall will at some point reach a point where there is no gravity, nasa do this to do certain tests inside our own atmosphere. completely blows newtons law out the water by manipulation of other forces. but ye jumping onto an elevator 1 foot below you should not cause 4k damage...maybe a twisted ankle, or a broken leg if your carrying that much junk in your bags. i hate to see it but those speeders are rather heavy and we run around all day with them hiding in a bag....gotta love applying real physics to a game.
  5. pure speculation. anything short of a freelancer style and size will be a waste of money and i mean that, if they add that then say hello to a returning subscription. the on rails shooter isn't fun isn't noval or interesting, would have been interesting in 1985 but not now not today and not 10 years ago. open space flight free travel and navigation to multiple hyperspace points, free flight combat for pve and pvp, don't mind things like cap ships for guilds as they did hint at that as well...or was that some show i was watching that speculated that...can't remember now. more worlds off the trail of the story, moons and asteroid belts to mine or build on. random encounters dynamic events in space seeing as they didn't add them to ground based combat they may as well add it to the space side of the game. lots of modifcations to ships...i mean lots, i want to make a bucket of bolts out of my ship and a mish mash of systems that no one would ever recognise what it was originally never mind how to fix it without a wookie.
  6. it's ok buddy the budget for rift is common knowledge to those that can use google you don't need to defend that figure. swtor used a colossal sum of money for the voice overs probably alot more than they should have as well by the sounds of things. i'd be interested to know just how much was spent on the game compared to what was spent on voice overs...call me silly but i think they may have spent to much on vo's and not spent enough on the game.
  7. i'm in a similar situation to yourself yet i realised i'm not burnt out from the potential the genre has or gaming, i'm burnt out from seeing the same games do the same things that has been done before. when i play fps games like mw3 or bf3 i see the same games with some differences, yet the entire time i play them i'm looking for a switch or a blue key like i would find in doom. when i played starcraft after several years of playing supreme commander..i tried to zoom out found i couldn't and said ''crap game'' just because of that, nothing wrong with starcraft but i like to be able to zoom out more than it lets me and coming from supreme commander i found it lacking in many ways, i have 3 monitors which sup comd can use 2 of for the game maybe thats another reason. what i want i suppose isn't asking much when you consider what has come before, when i think back about final fantasy 7 and how long i played it i wonder why no one has ever thought to take the best parts of that game and do create another game with the best elements of it. i can't understand why so many games come out that have these amazing graphics and yet when it comes to gameplay can't compete with games that came out 15 years ago, it strikes me as very odd. the mmo genre is no different, games have done the same as what swtor is offering but they did it years ago, the genre isn't failing but the developers are letting the gamers down by producing the same things just in a different game engine with different graphics. what i want to see from an mmo is a fully open world game set in the star wars universe with free flight space ala freelancer and ground combat as is with more freedom to become an actual smuggler doing spice runs from kessel or something, i don't see swtor doing that which is one reason i'm disapointed. i want tab target combat removed already it's been done to death and other company's are looking at ways to make combat more dynamic i want dynamic events....come on now we all knew thats where the genre was heading, so rift added it and gw2 will be using it as will no doubt many new games to come yet swtor happily dropped the idea during a meeting around a model deathstar then carried on as if players weren't going to ask where it was. what players are after is actual evolution of the genre, swtor hasn't done that which is why some feel like they can't connect with this game. gah long post sorry.
  8. is it a success? thats a difficult question to answer after 1 month. i wish i could say how many will actually play this game but i know for a fact there a great many players that are waiting on the sidelines as they do for every game launch for it to stabalise and get the bugs ironed out before buying and playing it. for some that could take 3-6 months for others up to a year. what that means lady's and gents that we will not know the outcome of such a question for at least a year and even that depends greatly on bioware and how quickly they resolve certain elements of the game and add in the right content.
  9. of course they had more grind, but the thing is...it didn't feel like a grind to do it. why? because they had a community to chat with that actually responded while they were doing it. amoung many many other reasons that just wouldn't fit in this box of text. games didn't rely on flashy gimics before, where as now it seems like the company's don't think they would last a week without them. the industry is in for an almighty shock when it comes back to bite them in the ***, and the cost and development time invested in mmo's means they can not afford to make those mistakes yet they keep making the same mistakes. bioware should not have copied other game ideas they should not have looked at any so called models for what makes a successfull mmo, as frankly players are driven by the evolving market not by what was out before. weve seen it before...we don't want to see it again move on and create something better.
  10. couldn't agree more, all the flash and bang seems to be in the graphics these days as well rather than in the gameplay.
  11. i enjoyed the game but for me it was missing some parts, no i don't mean lfd or stuff like that i mean full on space combat and more depth to that side of the game. it should be there and frankly i just don't want to play another ground based mmo, using the star wars ip should have been a big *********** clue to add proper space combat and better use of space craft. but that is my only real gripe about this game, bioware did say they were expanding on it and thats good enough for me, but i'll remain unsubbed untill such a time as they expand it properly. ground based mmo's are fine but i've seen them before and they are usually very similar to the extent you can predict how something will work and relate it to something from another game, thats not really a problem but for me it gets rather boring. i've been playing games for close to 25 years so i'd say i've seen a fair whack of what has been done but that doesn't mean i don't want to see a fresher take on what has come before. i've mentioned previously that some games feel paper thin in regards to gameplay and swtor has depth but not enough, the gameplay is the same as other tab target based mmo games which is something that is probably going to change as players strive for more active ways to play and more direct emersion. i feel that given the sheer volume of possible content that they could have put in the game they left far to much out in favor of voice overs. all in all i enjoyed a great deal of the game i experience very few game breaking bugs..combat lag was probably the only one i found to be irritating but the lack of proper space orientated game in a star wars ip was a real let down. the way i look at the game right now is, a house with walls, missing the roof doors and windows with no floors inside or furniture, essentially a bare shell of a game given the possibilities they just didn't explore or implement. but hey ho thats the way it goes sometimes i hope they add in some of those things in time so i can come back, if not i'll be looking for games that don't use tab targeting...sooo bloody boring.
  12. considering this isn't a gear centric game i'm not shocked or concerned by how loot and items are handed out. wow is overly based on gear which is just as bad. gear shouldn't be hard to get and shouldn't require you to be the best in the world. IT'S A GAME!!!!!! sure gear plays a role in this game as it does in many others but it is not the sole focus of the game either, other games do centre character progression around gear and well ye it's not that much fun after a while. when i played wow i was a mage/paladin/deathknight all were geared in heroic t12 gear..they were my only 85's as i just couldn't stomach leveling another, gear was not hard to come by neither were the raids difficult but i was bored stiff of gear being the only method of character progression, things like path of the titans were suppose to augment that but were dropped in favor of yet more gear.... i treated gearing in wow with utter disdain i didn't care if my gear was better than someone elses all i cared about was having a laugh with my guildies and killing bosses in a timely manner before nerfs came. swtor doesn't follow that path of which i am eternally gratefull, gearing is a means to an end nothing more it shouldn't signify anything or lead to e-peen battles when trying to form groups.
  13. hmm i must be one of the few that doesn't want to play games through steam or any other client...i just want to play my sodden games. i remember picking up half life 2 while i was away somewhere, boy was i pissed off when i found i couldn't play it without going online. i'd rather all games made steam/origin or any other client like them optional to the point you can at least play your game without having to go online or register it through a steam client. i spend alot of time abroad so no i don't like steam or origin or games for windows crap they are all a massive pain in the ***.
  14. isn't that half the problem though? virtually every mmo is losing players and they aren't all going to wow which is losing subs by the hundreds of thousands every quarter. aion...losing players rift...losing players eve...pretty much the same. wow..losing players swtor...who knows but it lost a few of the initial players. take your pick most are losing players. so where are they all going? my guess is they are all just sick and tired of the status quo the tab target combat the raids the same pvp regardless of game the same quests the same proffesions with different names. they certainly aren't playing mmo's thats for sure. swtor was for many a place to look to for that change and many thought rightly or wrongly that it would be different probably hoped is a better word. at the end of it all everyone just wants a different approach and vastly different at that too but gamers have become fickle and the company's frankly aren't sure what to give us so they give is the same old same old spoon fed games weve had for the last 15 years and hope it will be good enough.
  15. ultimatly it depends on your budget. and then it depends on how quickly you want it. you could for arguments sake wait a few months for ivybridge and pick up one of those. a 6 core is utter overkill and i mean that in the truest sence, you would get no benifit from it at all in any game in existance, what it would allow is for you to be able to play your game and do other stuff but then a an i5/i7 can do that already. ram does make a difference and certainly a bigger one than is being said, however it will only make the difference when all components are at or around the same quality. also if your going for a new build now do you upgrade to pci-e 3.0 and the 7970 or do you not. essentially anything you buy now as an upgrade is old as it is just about to be replaced on the market. best bet is to spend as little as possible and see out the year untill windows 8 comes and ivbridge and the pci-e 3.0 cards are more common from both nvidia and ati and then do a bigger full system upgrade.
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