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xeraphyne

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  • Posts

    409
  • Joined

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10 Good

Personal Information

  • Location
    Somewhere over the rainbow
  • Interests
    graphic design, reading, poetry, art, drawing, gaming, illustration
  • Occupation
    Graphic Designer, Illustrator, Sassypants, Guild Distraction
  1. I don't see why this hasn't been implemented and I can't think of a reason why it hasn't. Especially with the current known issue of purchasing upgraded gear removes the previous piece (and if you didn't uncheck auto equip which is turned on every character automatically) you could lose those precious rewards and not get them back. There has been no answers to the known issue if those that have already lost ranked pvp reward items to this bug if we're getting them back, so it would be fitting to be able to pull another from collections like every other thing in this game... cartel market, previous gear sets from purple heroic currency boxes, seasons, etc.
  2. Currently the Searching for Allies weeklies give aquatic resource matrixes which you get quite a bit from doing conquest and heroics/daily areas. It seems BW has made FPs the place to get the majority of your decurion isotopes so I feel the weekly FP missions to mirror that as a weekly reward. Also only 5 mats, is a bit low, especially when you can do a daily/heroic area and get 20-25 aquatic matrixes. Potentially offering 10 decurion isotopes as a reward is suitable and fair for the time it takes and the potential headache PUG FPs of any kind can be. Seems more aligned to include those materials instead of materials you get from somewhere else. Just a thought.
  3. Black Hole - Hypermatter Directive Daily doesn't count in group anymore, everyone has to drop group to have the boxes count. Makeb missions - Twisting the Truth and Landing Party are not working in group, everyone has to drop to be able to click on the respective items Section X - Hyperbiology - One person using the serum on the beast no longer works for everyone in the group phase and have to leave group to accomplish. 2 of 4 people in the group it counted for while the other 2 it did not. Targeted Misfire - didn't work for all group members some never were able to loot all of the required items Airstrike Codes though killing everything in the bunker five times over even out of a group.
  4. I turned in 62 Underworld Syndicate Plans to Qu'is Dnar on Nar Shaddaa and didn't receive any objective progression. I'm still 0/1000 and it took away the plans from my currency tab.
  5. can confirm some green gear boxes are empty
  6. keybinds are removed upon phasing or logging out. have only been able to re-import each time.
  7. Agreeeeeed Thanks for bumping a forum post that was buried several months ago.... only 3 days ago in a place where a majority of your player base doesn't usually visit or read. GG I don't understand why one wouldn't get rewards for meeting the previous week where conquest requirements were 50k. Makes zero sense to have to meet 100k when that conquest week requirement hasn't even started/been implemented.
  8. as of mission reset today 6PM CST/4PM PST still no spicy nexu...
  9. Evil Intentions Raid Group is looking for 1 permanent and committed rdps to raid with us on Sunday nights from 7:30PM EST – 10:30PM EST. We are currently working on Master Mode (NiM) in 5.5 content and need a staying member to help us continue our raiding efforts. Many of the members have cleared HM Revan and many of the NiM content pre 4.0. As of 5.5 we have downed GoM Tyth and A&E, Veteran ToS 5/5, Ravagers 4/5, Master SNV 6/7, Master TFB 5/5, Master EC 4/4 (Warstalker Timed Run), DP Master 4/5, DF Master 4/5 . We will be working on Master content up until release of GoM final boss. Requirements Lvl 70 RDPS ((preferred sniper but will entertain recruiting a merc, sorc)) with knowledge and understanding of your characters skills and specs (in other words, you know what you're doing) At least have 242/246 average of gear with set bonuses, if not higher. General understanding of the operations and fighting mechanics at the very least on hard mode. You must be able to educate yourself on the Master (nightmare) mode mechanics through research or Torcommunity.com or Dulfy.com Be able to provide achievements/accomplishments, if requested Be able to provide parse information when requested to show DPS abilities Punctuality and availability Sunday nights to play with few exceptions Have Teamspeak or discord for voice comms (we can help set you up) Have raid awareness, the ability to take criticism, and be prepared to learn. Other Joining the guild would be welcome, but not required. However, it’s a bonus to you for repair funds. We do master loot our operations, and allow one set piece per individual on a need basis per raid group. If no one needs the piece it will go to a roll for mods and enhancements. We’d like to give you a trial run and see how things work out. If you’re interested in the spot please feel free to PM or contact via whisper or mail in-game contact Slayersorange/Slayers-zenio/Slayers-styx or myself on Seraphyne or Scrumptious for details or further information. Before you apply, please don't ask us to start at different times, different days, or ask to MDPS. Thanks. Toodles!
  10. You messaged me on Thanksgiving and a holiday weekend. LOL Sorry for the delay. Replied to PM
  11. Evil Intentions Raid Group is looking for 2 permanent and committed dps (or tank) to raid with us on Sunday nights from 7:30PM EST – 10:30PM EST. We are currently working on Master Mode (NiM) in 5.5 content and need 2 staying members to help us continue our raiding efforts. Many of the members have cleared HM Revan and many of the NiM content pre 4.0. As of 5.5 we have downed GoM Tyth and A&E, Veteran ToS 5/5, Ravagers 4/5, Master SNV 6/7, Master TFB 5/5, Master EC 4/4 (Warstalker Timed Run), DP Master 4/5, DF Master 4/5 . We will be working on Master content up until release of Tyth in 5.2. Requirements Lvl 70 mdps or rdps ((preferred sniper, mara, or operative, but will entertain recruiting an merc, sorc or powertech (or any tank -we have tanks that can switch to dps)) with knowledge and understanding of your characters skills and specs (in other words, you know what you're doing) At least have 242/246 average of gear with set bonuses, if not higher. General understanding of the operations and fighting mechanics at the very least on hard mode. You must be able to educate yourself on the Master (nightmare) mode mechanics through research or Torcommunity.com or Dulfy.com Be able to provide achievements/accomplishments, if requested Be able to provide parse information when requested to show DPS abilities Punctuality and availability Sunday nights to play with few exceptions Have Teamspeak or discord for voice comms (we can help set you up) Have raid awareness, the ability to take criticism, and be prepared to learn. Other Joining the guild would be welcome, but not required. However, it’s a bonus to you for repair funds. We do master loot our operations, and allow one set piece per individual on a need basis per raid group. If no one needs the piece it will go to a roll for mods and enhancements. We’d like to give you a trial run and see how things work out. If you’re interested in the spot please feel free to PM me or contact me via whisper or mail in-game on Seraphyne or Scrumptious or contact my guild officer Slayersorange/Slayers-zenio/Slayers-styx for details or further information. Thanks and toodles!
  12. So, I just wanna get this straight.. please. Even though I've had a character name since nearly the beginning of the game and play it often - once I get forced into another server I could lose this name because someone has played in the last 90 days over the level 10? Can you put in a clause for veteran player names that have had it forever and have more play time over someone who may have recently started playing?
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