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Mariojediwookie

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  1. I run my augment crafting through Kira for the +5. There is a difference because I average 2-3 criticals (a couple times I crticaled on all 5). The others I was getting 1-2. It helps
  2. The idea behind gathering materials by actually placing a machine down was a much better idea in galaxies than sending a bunch of alt companions on the same mission over and over again. You actually had to think which is why I saw it was better.....more engaging. In this game I'm not sure why there is crafting anyways
  3. STar Wars Galaxies crafting was awesome before the nuked the game with NGE. If the devs want any ideas that is.
  4. If I remember correctly the punishment was tame specially considering they were able to keep their gear. The only ones who had harsh punishments (at least I thought) were the ones who actually SOLD access to the exploit. Other than that suspending accounts for a day to a week was just ridiculous and totally made the punishment worth it since they kept their gear.
  5. I have never even seen that Revanite Walker. I remember the first week of the patch I sat there for an hour and thought it was a broken spawn. Then look on the internet to only find out the genius devs put a weekly mission on a 12 hr timer. Seriously did no one in test tell them this might be a bad idea? I've never finished that weekly so congrats Devs.....I'm assuming that was your goal.
  6. You will get 6 slots to choose from when your sub runs out (if you do not resub). IMO don't create them all at once. I did that and regretted that decision because I didn't make smart moves on what crew skills I should have had with certain toons. Of course you can always regrind anything but it becomes expensive and time consuming to do so. I would say create 3 characters and play those for a month. Then create another 3. If you don't plan to resub do not go over 6 because you'll end up choosing which toons to put in the cellar.
  7. This is what I thought it would be as well. The code is there to have i act like any exp buff. I hope that is what they do.
  8. I don't understand the need to nerf Force Storm if I'm taking the damage spec. If I was a healer, ok yes it needed to be nerfed since as a healer you should be able to do damage like that. I picked the damage spec and yet the devs are now saying we are not supposed to do damage? I'm confused. If they think we should be a healer if we are a sorcerer then just remove the different specs and make it a healer, period. It's confusing to say "here is the damage spec" then go make it un-useable as a damage dealer.
  9. and yes, this is a very popular pack. With the Jetpack and new Vort mounts, expect these to be in demand.
  10. On my server they were listed for 500k. The crate was 10 mill lol.
  11. yes most of the credits go to the crafter (which is why it isn't a credit sink) although we have the GTN tax and that does take money out of the game like a credit sink. Maybe his point was less sales = less money taken by the GTN tax?
  12. I know it's a component for that dark item to expand your guild ship.
  13. Why all the complaints for using force storm as the main attack? Have you seen how weak the other attacks are? I understand this is supposed to be the healer class but my spec is damage. If my main objective is kill someone and that is my best attack.....you're saying you wouldn't use it because "it's too easy"? It's fun.....you know what isn't fun, having a spec for damage, having weak DPS and weak Heals at the same time. That would be unfun.
  14. This happened to me the other day however it was really Bio Wares and my fault. The dam lag is so bad that I clicked on the cheapest but it switched (the sort was lagging) and didn't double check when it asked to confirm. Only lost a million credits but from now on I literally wait 5 seconds before I click anything to make sure the system isn't lagging.
  15. Everything looks fine except increasing the certificate drops. Right now the cost to get a cartel certificate through buying a pack is equivalent cost with the slot machine. The devs actually put some thought behind the nerf, it's actually balanced perfectly with the packs.
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