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mfdencolo

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  1. You are missing the point. We are not talking about when an individual player does this. The exploit happens when several allied guilds purposely send a large number of their members to one guild to help that guild win. The characters join the guild run CQ events, earn points for the guild, and then leave the guild. The guild keeps the points. More characters from the allied guilds join the guild, run CQ events, and then leave the guild. This scenario is repeated for several days. This allows the guild that has been selected to win to bypass the number of character limit. Having one guild benefit from the points earned by 1500 or so characters when all guilds are limited to 1000 is cheating. It is done purposely and willfully, and is an exploit.
  2. I think you are missing the point. There is nothing wrong with what you are describing. When guilds form alliances to help each other win planets, this is what happens: first the allied GMs decide which guild they will help. Then several players from each helper guild leave their home guild and join the guild that has been selected to win and run Conquest events, then they leave the guild. Several more players join that guild and do the same thing, and so on and so forth. The next day the same scenario is repeated until Conquest ends. Whether individual players get to keep their points is not the key issue. The exploit is that the guild that is being helped bypasses the maximum number of toons allowed and gets to keep all those points. This is what's happening on Satele Shan and was happening for years on Harbinger previously.
  3. No, it isn't an exploit when an individual player leaves a guild and join another, but when several guilds collude together to pool their resources/members to win a planet, it is an exploit. Scenario: The allied guilds decide that for a given week they will help Guild A win Planet X. Members from the allied guilds take turns joining Guild A, run Conquest events (lockouts, WZs, etc.) and then leave Guild A. Then other players from the allied guilds join Guild A and do the same thing. The next day the same scenario is repeated, and so on for the duration of Conquest week. It is cheating and most certainly is an exploit.
  4. In you rework of Conquest, will you be addressing the exploit that some cabals of guilds use to cheat the system by shuffling toons in and out of guilds and earning points for more than one guild, and bypassing the maximum number of members allowed? Or will you be ignoring it...again?
  5. Yep...really, really starting to get pissed off. Why should people even bother with Conquest if we may never see the rewards? How can guilds motivate their members to participate in Conquest anymore?
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