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Swarna

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  1. Roots ignoring resolve is the only thing giving ranged classes a fighting chance against melee.
  2. http://www.torhead.com/skill-calc#100MIMzMZhGboZhrRkdk.2
  3. While I don't agree with the OP, I've gotta say you're wrong on this. On my fully-optimized War Hero Marauder I'm getting 5.5k hits rather easily on WH targets without the use of Bloodthirst or any adrenals/pickups (usually in the range of 4k to 6k). A Jugg/Guardian with their 10% extra damage from the set bonus and 6% extra force damage from a talent (+ armor debuffs) and equally optimized gear is gonna top that easily (they'd hit 6.25k on the same Smashes I hit 5.5k on from just the set bonus by itself).
  4. Annihilation's best usage right now is to pressure targets that aren't being focused by your team's main assist train. A good example of this is locking down a healer (or two) while your team bursts down an enemy damage-dealer. You're going to contribute less if you try to use Annihilation to focus fire targets when you have, for example, 2 or 3 Pyro PT's on your team that kill targets faster than can you get your peak damage set up. If you want to assist in focus fire, both Carnage and Rage are more optimal in that regard.
  5. They'd have to nerf all defensive's like Dodge and Deflection first just because they can potentially parry our 1-button kills.
  6. Rage or Carnage for most team compositions would be ideal.
  7. Crush is way better than anything you can pick up in a hybrid spec IMO. It does about as much damage as Smash itself.
  8. Riposte is used as a focus dump when you have excess focus. "Excess" depends on spec, but usually if you're at 9+ focus it's a DPS increase. It's not cost-effective rage wise, but being off the global and the moderate damage it does makes it time-effective. Just don't use it if it would otherwise not allow you to use your main abilities when you're trying to burst down a target. It also bypasses accuracy reduction/defense chance so it's good for using when you're Pacified/Obfuscated or trying to hit an Agent/Smugger through their dodge shield. It also allows you to setup for "controlled burst". You can wait for a Sent/Mara's GBtF/UR to end and unload a your highest hitting ability+Riposte to burn 'em down quick as an example. It's worth a keybind if you want to maximize your character.
  9. More damage vs. more HP. Up to you.
  10. The game is CPU-bottlenecked in most cases. I gained considerable FPS (almost double) by overclocking my i5 760 from 2.8 to 4.0 ghz.
  11. Nope. That's only what bads say.
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