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saberscreen

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  1. I just cancelled my subscription. I have 46 days remaining. I'll leave it up to Keith if he wants to make players like me happier. I'll keep an eye out. I hope things will change.
  2. Who on the Begeren Colony uses Overwolf? I don't want to install Discord because I don't like it. Thanks in advance if you want to share this information!
  3. Going out is totally overrated anyway, unless it's a fun activity with a couple of friends. (Sorry to derail the thread even further!) I'm still 36. Please ignore this and continue.
  4. There is no emotion; there is RNG. There is no gear; there are Tokens. There is no passion; there is CXP. There is no chaos; there are Assembled Components. There is no death; there is a Companion.
  5. Vibro-blade in your main hand and maybe a Vibro-knife in the off-hand? That would be pretty frea-king awesome!
  6. You guys are so lucky to share a hobby that you both enjoy!
  7. Aha! BUT! (Keith, Eric, please read this!) You could develop a new class that would fit perfectly into any of the eight existing storylines, couldn't you? Your Technician could be the Scoundrel or the Trooper type and your Beastmaster example could very well be the Bounty Hunter/Mercenary or the Inquisitor type. Boom! New Class, same storyline. I'd play it again with a new Class. Try a male instead of a female, or vice versa. Or try lightside this time as opposed to darkside.
  8. I agree with everything else you've posted but personally I'd like to see F2P entirely gone. Want to play a game? Buy it. Enjoy playing the game? Support it. Maybe F2P should be a limited download for the starting planets only. This means you can try out four different planets. Tython, Hutta, Ord Mantell and Korriban. If you enjoyed these planets, you'll enjoy the rest of the game as well, don't worry! I mean, what's the point in having all these scammers on board?
  9. I would rather encounter far fewer NPC's but more challenging ones (and actually be properly rewarded!) than having to wade through thousands of these one-hit wonders. It would certainly add suspension to the game knowing that the next enemy or group you encounter could very well defeat you. It would add some realism too. Just for the sake of lore and story, legendary Jedi like Satele and Revan would seem even more impressive in comparison to you, the player, for their ability to deal with a few dozen adversaries when you are being taxed to the limit when encountering a group of four or five. I mean, a Gundark doesn't worry me in the slightest. It probably should worry me, shouldn't it? I should probably need some help taking such a monstrousity down. I remember hugging the ground very often after sparring with Mandalorians in KOTOR. That was fun. It made Mandalorians seem like real tough guys and respectable warriors. You know what I mean?
  10. If paid expansions were going to be a thing, everyone should have unlimited access to all content, but adding a subscription should get you complimentary Cartel Coins, reduced Crafting/Running time for Crew Skill Missions, handy features such as extra Cargo Bays and also have Mission Rewards raised by a permanent 5%. (XP + Credits.) That would be worth it for some people.
  11. My philosophy is that people aren't that much different from one another. If I like a certain RPG there's a fat chance other people who like the same RPG probably like that RPG for very similar/identical reasons. I believe that Eric & Keith should have a good look at the threads where subscribers are being asked their age, because that's very interesting. They should also ask themselves where their audience came from. I'm willing to bet that for at least 50% of SWTOR's subscribers the answer would either be KOTOR & KOTOR II: The Sith Lords or Activision's Jedi Academy and SWG. There are so many small things they could implement and change to increase replayability and add depth by expanding on already existing material, which would probably keep a lot of us happy in between expansions. A lot of small changes can make a huge difference to the game in general and don't necessarily have to blow up the budget. I'm annoying, aren't I? Sorry. I care.
  12. I just want to be a mean bastard when playing a Sith. I'd probably enjoy terrorizing the inhabitants and the shopkeepers of Nar Shaddaa more than trying to get Satele worked up. She's too disciplined to fall for any of that. She's no fun. I want little people to get all impressed by my Sithness! Panick! Mayhem! Chaos! Raarrrrgh! I want to see Moisture Farmers on Tatooine run for their innocent little lives when I approach on my freshly-painted Pink Speeder!
  13. I would like our stories to be more humble and less over the top. I love a good scrap with a powerful Sith Lord and I don't mind dealing with the occassional ancient threat, but I don't want to become a God or a ruler of the Galaxy. That's just too much epicness for my little peasant pea-brain. I just want to be a Jedi that's doing Jedi-like things on all sorts of planets in the Galaxy and let my tiny little actions contribute a tiny little bit to the grand scheme of things. You know, tip the scales with a grain of salt. But that's just me. I like subtlety.
  14. I would love to play a Jawa Slicer who has mastered the art of Jawa-Script.
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