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---RINGO---

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  1. oh.... and then I assume its the same for a damage based smuggler?
  2. So... for my commando trooper..... I should choose critical then? I don't even know how to increase surge... ...and then for my friend who is a healing/damaging consular... she should focus on power???
  3. Hello all... I've been crafting a bunch of items recently in my Armormech skill and I was under the initial impression that Power would be a better way to go ...instead of nearly identical items that instead have Critical. This was based on the idea that power basically increases EVERY attack... and critical only happens on a seldom basis. However, I noticed that 60 points in Power is only netting me 11 bonus damage points ...or something measly like that. Should I focus more on making items that increase my critical chance???? Would that be a more worthy choice??? Thanks for your advice!
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