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Evil_Santa

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  1. I figured out a great way to balance pvp. Go play GW2
  2. Hybrid DPS sorc. Setup - spam affliction on 2 - 3 enemies proc Force Barrage and wait for the proc to almost run out. Reckless + Polarity Shift > Force-lightning (4.8k 1.1 second) > Death Field ( 3.5k instant ) > Crushing Darkness ( 2.5k ) Force-Lightning ( 4.8k 1.1 second) Total = 15.6k (+ affliction/CD ticks) in 4GCDs with a wrath proc at the end for another lightning strike. That's if all the stars align, and only possible once every 2 min..
  3. Enjoy. http://www.youtube.com/watch?v=_PGLC-707eI oh you said madness sorc. how amusing
  4. That might be because they: A.) Wear heavy armor B.) Have stock defensive CDs C.) Are also a TANK class
  5. You're 100% right. Why did we have thurs night maintenance this week? Oh yeah to fix EC HM
  6. Evil_Santa

    Skill vs. Gear

    You didn't look hard enough for an answer to #1. Gear is put into MMO's to create the "carrot on a stick" reward system to keep players engaged in being rewarded through gaming. People that feel like their being amply rewarded will continue to subscribe and play. Removing the "carrot on a stick" from mmos would require that developers put in a substantial amount of time developing actual content for the game - instead of new tiers of gear - to keep players entertained. As the costs of developing content are generally the most expensive part of development, the first model (COAS) is typically preferred by developers due to it's low overhead.
  7. HAHAHA Oh wow. you think that e-sports are just fps games? No wonder you like a gear imbalance, you're the dude with 2 kills and 80 deaths in a fps game.
  8. This is how i play my marauder. Well not all the time, other times i'll dangle a cat toy above my keyboard and while my cat's are mashing keys the marauder just goes. It's always a good laugh when one of the furballs gets an assassin medal.
  9. It's nice that you're so objective about this topic that you're willing to take the time to explain that some of a marauder's CC's are only available when spec'd into them, then make the case that everyone else's CC's aren't. hurrr durr Oh and by the way dude, Marauders have 2 stock CC's. Their AOE Mez and the stun that you forgot about - force-choke.
  10. The game is going F2P soon, which means that you can buy an awesome looking set of armor (pre-augmented) for $20!
  11. You'll find that the sorc rules lowbie pvp, but it's damage and bubble do not mature as well as some of the other AC's burst damage/defensive abilities. As you said - the sorc is a great utility class, and has the best mobility of the AC's - which makes it a primary AC for 2v2's at different objectives on a map. If it get into a zerg vs 2 carnage mara's, you're ****ed if they're focus firing on you. Let me know when you get to 50.
  12. You are so deluded in this idea it's not even funny. You're arguing that the great pvpers were only great for the first couple of months because others didn't have the same amount of gear? If you spent 3 months playing this game for 2hrs a day, weren't in full BM by 1.2, and hadn't figured out how-to play your class, then you're not good at video games and no amount trying to justifying it on gear is going to work. Period. And stop trying to validate yourself against other players, you're obviously not in the top 10% of video game players if you think it takes 6 months to figure out how-to play a class/game.
  13. You lost, case in point. I play a DPS sorc in hutt-ball and often my Damage is > 100k, and while i play forward as a position for juggs to intercede to, as well as use my sorc pull often to move the ball carrier forward, i don't gain any objective points for those two actions. So are you going to say that you're a bigger contributor to your team over me?
  14. Sure I support this idea, because people loved WZ queue times of 1+ hours sooooooo much.
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