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MrufkaZ

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  1. I have a strong suspicion you'll be disappointed. With the rate they're dropping now, those 10 players (arbitrary number,...) truly interested, will have collected most. The rest will be pissed at losing what they could (should...) have gotten instead and wont spend a credit. Also, it's not even vendor trash, it's just trash... Don't get me wrong, the idea of adding rare, or previously level-locked drops is in theory good. But the implemetation was so botched, that the longer players have to suffer it, the less they will care for the eventual fix.
  2. I've run several fps and heroics on lvl 80 characters and it looks like they nerfed those too. Now 99% of gear drops are those useless outfitter shells. And combined with minimal comendation drops, gearing staring to look like a real slog.
  3. That is one thing. The other -I don't even know how this stuff looks. In two hrs of playing heroics and fps, I got about 20 belts, couple of boots and not one chestpiece or legs. So it's like a junk within a junk...
  4. I have the same issue. Downloaded to about half remaining and then suddenly pretty much stopped. I had no such problems in the morning, when I downloaded the main patch.
  5. I can confirm that I also couldn't QT from The Wall speeder immediate area. I walked around a bit, and finally was able to use it close to the mailbox. In several other places, I also noticed that I can't QT immediately after finishing conversation with a NPC. Usually I have do move at least a bit. However, The Wall was the most prominent with the issue.
  6. Did you try grouping with someone of the same class as you? It's possible that the game it "trying" to summon four enemies - two for each player. That would probably cause a bug.
  7. My sample size is smaller than yours, but I run all Coruscant heroics + Korriban fp (incl. bonus kills, no sneaking) wirh the buff and got: 2 - if those from last fp boss are counted as extra 0 - if those from last fp boss are there regardless of buff.
  8. Wait, what?... Edit - if that's the case, why it's not - CLEARLY - stated in tooltip?
  9. Simple - farming tech fragments takes more time than farming credits. And they need playtime more than reducing inftation.
  10. I got the patch on Wednesday. Yesterday I logged in without issues but today I was forced to re-download it. I'm using regular launcher, not Steam.
  11. I would say it's the opposite. If every new member of a small, growing guild has to "sit" on encyptions for a month, it will slow down the development. Only those guilds with fully upgraded ships, that sell donated encyptions, may not feel it as badly.
  12. This is absolutely bizzarre change. Why BW tries to tell GMs how to manage their resources? Conquest points change was understandable, since too many scammy guilds used new players. But this? Every guild I ever been in, no matter how small, has/had "free for all" tab with cheap adaptive gear and mounts or mats or med packs. Why cut this off without a word of explanation? But on the other end - the guilds will not be able to receive any donations from "new" players as well. So for a month they won't be able to get encryptions or any other donations to develop the guildship (or guild in general). Sure, players can technically send those via mail, but with additional fee implemented, why would they? However I'm trying to look at this chnage, it's nothing but a big hindrance for both players and guilds.
  13. I don't understand what you mean. You can literally have two different classes on one character - for example Juggernaut and Assasin. The only complaint I can imagine is that you can't combine Force and Tech classes. But even if, those woluld still be two different classes, the same as now.* Also, who are those "everybody" that feels it's unfinished? *for the record - I'm fine with that. Current system had already watered origin stories. Personally I would hate seeing Force users running with blasters.
  14. After a year away, I decided to catch up on the current story. And I immediatelly noticed that there's something wrong with characters' facial animations in cutscenes. Basically, it's: line of dialogue > horrible grimace > line of dialogue > horrible grimace >line of dialogue > horrible grimace.... And this applies to all characters involved, PC included. I thought maybe my memory was at fault and it was always like this. So I rerolled fresh JK and no, in vanilla everyone looks (relatively) normal; just as I was expect. What on earth has happened? It looks so bizzare and unnatural and makes it difficult to concentrate on the dialogue.
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