Jump to content

lord-angelus

Members
  • Posts

    354
  • Joined

Reputation

10 Good
  1. If you want stories there are tons of mmo's offers not 30 min stories but 6 -30 hours per expansion go play them What you people don't understand is this : SWTOR had tried only story route twice and it failed miserably. People wanted end game content ( whatever ita ops pvp dailies evets) and they left at the beginning of the game because there was nothing to do. Nobody wanted run the same story again nobody wanted play a different class nobody watched cutscenes or dialogs and just skipped it to the end game. 4.0 was the same thing it failed miserably. People subbed once then left the game,again. Stories are hardest and most expensive content on any game can develop. Especially for this game, you need 16 voice actors, different animations for the comp scenes etc etc. That's why they canceled class stories at 1.3 because there wasn't ENOUGH SUBBED PLAYER to justify or run the class stories. This is the fact and I still don't understand how you don't see it. Do you know why ffxiv has x20 times more story per expansion than in this game?because they have x30 has more end game content to do than this game. Story is icing on the cake, cherry on the cake even. It's nice to have, great complimentary to the cake, not the cake itself. You play story the once, then it's over. End game is cheaper to develop it is replayablate many years,times to come. Would I want more engaging, long story?suree definitely.i enyoj a good story. But the reason we don't have there wasn't enough end game content. Simple as that.
  2. https://www.ea.com/news/update-on-electronic-arts-titles-in-russia-and-belarus Ea just published this article.is this also affects Swtor?can someone confirm?
  3. Disney apparently changed its mind about the new Star Wars MMO, so timer for the end of the swtor has started with this expansion and news.
  4. Same here Default Server - Darth Malgus Windows 11 via steam client Game is borderless windowed 2 monitor Tabbed,didn't Tabbed no difference at all Wheel is spinning and some kinda background noice It just doesn't load
  5. For pvp hatred/serenity is still the worst class you can play on. For pvp shadow tanks is the worst class you can play on. For pve it is the ONLY CLASS you can play on, otherwise you are hurting your team during progression. Solution : REMOVE THE STEALTH FROM SIN TANK SPEC ONLY TO AVOID CHEESING MECHANICS. Buff sin tanks for pvp whatever they need. This way 3 tank class should be balanced for pve. This is really and only solution for balancing 3 tank spec. OK now deception/hatred PVE. Let me start telling you this: 1 - Sin dps now have 0 raid utility/buff since you remove stealth ress ( it wasn't a big utility to begin with). 2 - Deception has a position requirement (not a big thing but still there is) 3 - Hatred has tight energy management. 4 - Hatred has no armour debuff so it make more sense to bring jug than hatred on adds heavy fights since its way better on adds than hatred with 6.0 slam tactical. Solution : UNLESS YOU CAN BRING REALLY CREATIVE SET BONUS ( I thinks it's little late for that) YOU NEED TO BOTH OF RAW DPS NUMBERS TO THE NUMBER 1. Other wise they lost all competitive advantage to other classes. Mara : 1 - Number 1 parsing dps ,great op dps 2 - Best raid buff, best raid utilities 3 - Can leech dps and heal the party members 4- Best defensives 4 - No position requirements, energy management does exist but its a meh PT : 1 - BEST DAMAGE IN THE GAME BOTH SPECS 2 - great raid utilities 3 - 10 metre range with no position requirements 4 - energy management does exist but mehh x 2 at best (not high risk high reward anymore with firefall heat reduction) Honestly only downside for pt you can't stack 4 of them for self cleansing fights. ( actually you can do that with 2 sin tanks and 2 op) You need buff sin dps numbers , take away the controlling abilities if you worry about pvp since we are reducing abilities. P.S : PLEASE FOR THE LOVE OF GOD REMOVE THE SEVERING SLASH ABILITY. It serve no purpose for all of the specs and most of the playerbase didn't even put it on the quickbar.
  6. How did you manage to get everything wrong in a post is beyond me, so I assume this is a troll post. 1 - Swtor was lunched as story above as all. 8 different leveling story, voice acting world quest etc. Best leveling experience in any Mmo. 1 - One story, no choice, no mc voice acting. What happened tough? Swtor failed miserably cause THERE WAS NO END GAME CONTENT. 2 - Ffxiv forces you to group up for STORY. You must to queue for dungeons and ops for FINISHING THE MAIN STORY LINE QUEST. 2 - Swtor doesn't force you to group up, learn your class, learn the mechanics, all dungeons are soloable and easy. As you stated Ffxiv is more successful MMO. 3 - Ffxiv literally dwarfs swtor amount of raid and dungeons boses by almost tenfold. There are 24 man alliance raids, ultimate raids, etc etc. They usually release 2-3 raid per expansion. As you stated Ffxiv is more successful MMO than swtor. 4 - Ffxiv provides more end game content beside raiding than swtor x5. This has nothing to do with story. As you stated ffxiv is more successful MMO 5 - direct quote by the final fantasy 14 website : 'Raids are the core of the endgame, posing the greatest challenges and offering the strongest loot.' In final fantasy 14, raiders all get the BiS gear first, as the tear expands other players catch up ALWAYS As you stated final fantasy 14 is better MMO, so It makes sense swtor copies it. 6 - last but not least, Final Fantasy has more story than swtor. More endgame, more subs, more money = more story. Not the other way around. Swtor tried at lunch, then at 4.0 it failed miserably so they are copying a successful similar system AS EVERY SUCCESSFUL MMO HAVE. Either you think people here doesn't play ffxiv and you try to trick the devs or something or you are just clueless in whatever game you play.
  7. Like why is no one crying in ffxiv where you have to do multiple dungeons and ops complete the not skippable story and in this MMO people will moan about everything. Bioware catered these solo players so much now they demanding everything for nothing. Like seriously how do you think they change the mechanics of the 8M operations for single man? Do you want them throw a free wings there as well? Either play the op or watch it on YouTube if you don't think you can't move out from single red aoe and play your class at beginner level.
  8. It will literally take 10 min tops at the prime hour. Just type LF7M for DM SM. will take even less if it's on group finder. Don't get intimidated by story operations, it's easy and fast and almost everyone knows what to do. And it's fun to do.
  9. Btw don't want to shatter your world but it's actually (again a data shared by devs) forums are not a great way to get feedback because the same people repeat the same things.
  10. If you can be BiS in maximum of 6 hours, 6.0 is done in a day since there are 2 hours of story. At least by grinding gear you give people something to play. Let's say 7.0 is the same hour of story content so by giving a gear grind you give people something to play with. So you should be happy with the changes, because no matter what the gear is coming from, original content will be same amount. This gives replayability to the content we have, the incentive for endgame-group content since GEAR IS NUMBER ONE FACTOR to do anything IN ANY GAME.
  11. I care more than you do. And %99 of your ideas are just biased, not data-driven, wrong and just plain bad. Just because you and 10 other loud people think is dumb, doesn't mean is dumb. After so many years the game is going to a good direction and most of the folk are happy with the changes/direction the game is headed. Even in your own Reddit pool which contains mostly casuals participating at least not unhappy with the changes.
  12. Come on be honest, if the results were your way, you would have published in every forum in every post. That was the point of this. And the thing is %22 of saying they would unsub, which they won't. Now they are angry, later they will adapt to the changes. For example, this is your 12398712381728301th^2 unsubbing post over the years, and yet here you are. Devs have the actual data, they make assumptions according to that data. Can be wrong, can be right the time will tell but as you look at the other MMO's which they follow similar gearing patterns, it is safe to safe this won't have major negative impact on subs, can they are betting it will have positive one which I and many players agree upon.
  13. https://imgur.com/a/E2AtWij Once again, it has been proven that forums a verry loud minority and not a good source of feedback. Goodjob trix 😂👍
  14. Yea please link descuraction incarnate or true apex predator on level. Let's see how easy are those. Even if they are that easy it's no problem for everyone to gear up. Like every other mmo this game was following this gearing model until 4.0 trying to soft reset the game to only story game. It failed miserably, we had the worst gearing system in any game at 5.10. 6.0 was a good idea but turned out hammer Station, red reaper or tc spam so it didn't work. Now you can play any mod you like, get the best gear for that mode. And if you want absolute BiS you need to play the mod it requires. Higher risk, higher rewards LIKE EVERY OTHER GAME OUT THERE (INCLUDING THE SINGLE PLAYER ONES). I'm not going to even write the MMO's. How much gear do you think you will be able to get in wow or ffxiv without doing endgame content? Believe me this game gives more than fair share. What a shock, you need to do something actually to get something 🤯🤯🤯
  15. It's like that, zero advantage by design. If it really works,we can't see yet, but even if doesn't now it will with time. Acc items you saw in pts not final, there will be more ittaration/choice etc, so if you don't want to use acc you won't use acc. And since all the meaningful stats are capped doesn't matter if you can mod or not. Like seriously giving critism feedback and even rant is OK but maybe read /test before you the posts, so conversation can go somewhere meaningful/productive.
×
×
  • Create New...