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Kurfer

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  • Location
    USA
  • Interests
    Motorcycles (dirt, street, track)
  1. Every now and then you have those ADD types spam the left and right strafe keys like idiots and they think it makes them good players only to see them middle of the pack on the dmg charts with trash dps. The real reason for doing something like this is that you can sometimes make your opponent miss out on an attack thus allowing you to hit them more than they hit you. The better way of doing this is to move through the opponent while spinning. If the player you're facing is a keyboard turner or even a mouselook player with slow reaction that tunnels their ability bars then you're going to destroy him/her. Ultimately you don't want to stand there while trading attacks, you want to make them work for it too. As for hitting healers that are standing in one spot self healing, there is zero benefit to doing this. Zero
  2. They are one of the best classes in 5.1 for PvE and PvP. Practice rotating your defensive CD's. Here is a video showing a single player boss fight in a master mode chapter: Each defensive CD is rotated for max survival.
  3. Kurfer

    best sentinel spec?

    Common answer from people that have not been playing a Sentinel for a while. All three specs are incredible, all three have their place, all three can be played at the highest level. People who say combat is the only spec are probably garbage. I prefer watchman just because the dmg potential in warzones makes it fun. I constantly rotate between all three specs, and if you want to gain everything out of the class then take advantage of the fact that all three specs are viable. Since we are stuck with focusing on one character because of this stupid cxp system at least you can keep things fresh!
  4. i'm starting to see more and more people rolling 242 items in pvp and it annoys me because I am having crap luck. This system is worse than ISIS, cancer, aids, Christianity AND Hitler combined.
  5. Who wastes money on the CM anymore? The gear sets are getting uglier and uglier. I just buy credits from some dude on player auctions and buy the crap I want on the GTN. I get WAY more for my money ($25USD = 60mil+ credits) and I can pick and choose what I want. Give me a crap exploitative system and i'll just work around it. I don't feel bad about it either, I feel like i'm fighting fire with fire.
  6. This bump in CXP has totally screwed bioware over. Now they we have a taste for faster command leveling and still find it horrible then slowing it down again will make people like myself just give up. What keeps these limited content MMOs fresh is the ability to play alts. We really gained NOTHING but pain in this expansion; not sure why I bother still playing it. Seriously, think about it. Other than the new story which I can't complain about we were sent backwards. We went from having the best gear to a whole new tier and set of levels. The content STAYED THE SAME. So basically we were forced a grind to do the SAME crap we did last year. On top of that, they made this grind so intense it puts korean MMO games to shame and destroys the ability to play our alts. The thought process over at bioware that thought of this has to be completely broken and out of touch. These devs have to be some of the WORST decision makers in the history of gaming. This is Atari ET level bad here. These clowns on the live streams will all eventually be fired just like the clowns before them. It's a revolving door of garbage talent over at bioware.
  7. Kurfer

    Q\A with cheater.

    It's not even the win-trading anymore. This was really bad around season 2-3; I joined a high end pvp guild imp side on harb. It was exhausting getting involved in ranked, I mean these guys really had this crap down to a science. All the people I looked up to one of which I rolled a sorc because of only to find out they hardcore wintraded. I felt like an outsider because I didn't understand their process. Nowadays it seems ranked has it's own meta on how to scan who's playing, how to calculate when a healer is already in a game. The population playing ranked is so small it's easy for people to figure this **** out. You usually see them whining/talking trash/trolling the pvp chat on the fleet. They know the best times to queue and all that other crap. Queuing itself basically has it's own meta...coming from WoW as a hardcore and competitive arena player this is just total crap to me and I want no part of it. I just want to hit a button and play; this system does not reward that effort. The rating chasers are always going to have an edge. I just don't take ANYONE that plays ranked and think it matters seriously. It's one big eye roll from me. I remember making a comment about getting queued against 2 healers with 3 other dps on my team one of which was doing 800ish dps. Someone whispered me, knew who they were told me I need to learn how to queue and all this other crap. Have not bothered with it since. If I want serious ranked play i'll go back to WoW where the big boys play. PvP in swtor is 2-3 good players per match carrying the remaining keyboard turning house dads that play because they like starwars to victory.
  8. I need to dust off my sniper, I assume the old lethality spec is now the virulence spec? Seeing some old names, it seems like this community has dropped off so much. What happened to all the pvp only guilds, do they even exist anymore?
  9. Iv'e been running the three specs enough lately to be convinced that carnage is simply too easy for good players to counter. It's a strong, bursty and amazing single target spec but when you need to burst people down it just get's countered too often. It shines when you have other ******es on your team to take the focus away from you but if you're expecting to carry with it when the other team knows your potential damage then you're going to get shut down. Burst windows just plain suck in this meta, too many dominant classes with long defensive windows to counter. I feel like single target healing is very strong in 5.0 +; dot dmg is very very strong at the moment. People who say it's fluff are living in the past. The best way to overwhelm healers isn't to mongoloid someone down anymore, it's to force them into making decisions on who to heal and how to anticipate damage. You get a good dot spreader and pair them with a bursty dps and the healer has a much harder job IMO and is more likely to make a mistake. I still think Fury is the better burst spec; it's very hard hitting without silly burst window mechanics. Yeah you have more CD's to deal with but it's worth it.
  10. I'd much rather do flashpoints and heroics but they are just way too long to compete with the amount of levels and points you get from chapter II runs. I'm so *********** sick of looking at that chapter II area but I can't help but chain run them. I primarily pvp and have been seeing more and more people rocking 242 weapons and set bonus armorings; I need to keep up!
  11. Master mode can be done in less than 7 mins on a marauder! Aim high man! Aim high! 4600 per run with boost.
  12. 1 or 2 mercs are fine and easy to handle. It really sucks when there are 6 of them on the other team getting healed by two healers. As a melee you want to slit your wrists...getting hit for 20k a pop from range and having to fight through 3 major DCDs along with self healers and healers healing. You go after the healers and you get electronet city; on top of that you're knocked around and getting pinged by rockets and rail shots only to have a healer bubble on you. Had a couple of 18-20 death games running solo queue. It's merc madness right now. I mean...look at this crap http://imgur.com/eBrcCYT I can't imagine a new player going up against this crap. :eek:
  13. Well, for what it's worth i'm getting over 1 level of cxp per level in 7 minutes. Chapter II master mode with a boost gives me 4600 cxp at level 105 and takes just under 7 minutes per run, I only need 4080 to level. Even at level 300 I am close to 1 level per 7 mins...maybe its more like 10 mins per level. Not bad at all!
  14. You can do chapter II master mode in under 7 minutes without a stealther, I recommend rocket boosters though. I am gaining roughly 4600 cxp (with boost) per 7 mins. Doing about 25 CXP levels per day. It's even faster with vet/story mode. **EDIT: I have yet to find a faster method for obtaining CXP. Even speed running fractured no matter the difficulty level isn't as fast as this.
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