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Swedguy

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    Kaas City, Dromund Kaas
  1. Thank you for letting us know. Are there any plans on adressing the Nathema Conspiracy bug
  2. Do you plan on fixing the bug in the Nathema Conspiracy FP where the wrong class-story character appears?
  3. I'm glad people got their Lana Romance fixed. On a related note, do you have any news regarding the other, similar bug on Nathema where the FP gave players the wrong Class-Character cameo?
  4. This isn't the only bug in this FP. I've gotten a similar bug during the Nathema Conspiracy FP, where the game thinks I picked the Dark Side Ending for my Smuggled in Chapter 3. In fact, I'm not the only one who has gotten a Chapter 3 related bug in the Nathema FP. Can we expect those bugs to be looked into as well?
  5. I realize I'm not the only one who has stumbled upon this bug. While that makes me kind of glad knowing I'm not the only one, it's still sad. Basically, I ran the Nathema Conspiracy FP on my Smuggler. Before I got to the entrance of the Temple, my cameo played. And what do you know,
  6. Did they let you pick old rewards in SWG though?
  7. Then couldn't it be the other way around for Shae Vizla for example: Where you actually have to work hard to get her?
  8. Just found this thread and decided to drop by to show my support for this idea. I also made this: https://www.strawpoll.me/15823798 With that being said, someone posted this on Reddit recently. Copy-paste incoming, but I agree with what they have to say: "As someone many years late to the party, I appreciate them. I understand how they would upset people, however. IMHO, a good compromise would be like how Hexid was handled: after a period, there's a chance to earn them that's more difficult than the free reward or much quicker event they're originally from. This would allow subs and legacy players to have their rewards first and longer, while allowing everyone else who wants the thing to be able to get it with enough effort." That too is a good idea IMO
  9. A side story is one thing, I'd say a companion is of more significance
  10. This is an idea I raised in a different thread, and I felt like posting it here. Since Shae Vizla and Nico Okarr, previous sub rewards, were given out back in April, some players were left with no sub rewards at all. If they plan on doing this again, one thing BW can do is implement a system where players can choose between an old sub reward, or a new one. However, I would like to point out another idea that was posted on Reddit not long ago by the time I'm writing this: Alternatively, implement a loyalty system which continues from where the individual players left off. OR: add previous sub rewards to the Cartel Market, as it has enough stuff in it that can easily give out filler rewards when there's nothing special. Also made a strawpoll for it: https://www.strawpoll.me/15823798
  11. I personally think it comes down to what people miss. A mount, pet or gear is whatever. When it's a companion with dialogue, that seems rather off never having it be accessible to those who missed said companion, since this is allegedly a story-driven MMO. And hey, I imagine recurring sub rewards would be better than a sub-only vendor.
  12. Right, but I'm not talking about those who willingly skipped a reward.
  13. I mean either coud work, the frequent rewards probably moreso. I'm not sure if a vendor would be as appreciated, but I'm not ruling it out.
  14. Neither do I, but I think it's a bit of a problem when you never see them again after that. If they were frequent sub rewards or made available from a sub-only vendor, that could probably temp people more and more until they eventually come back, and people who wanted them originally but didn't have the time to come back will be able to get them.
  15. I think people would prefer the first option, as I imagine the second one would propably get rid of the point of sub rewards. Of course, I myself am fine with both of them.
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