So after a couple of patches, still no help for Consulars and Qyzen Fess to bring him up to the standards of the Sith counterpart, Khem Val or even the Jedi Knight's T7-01. No apparent information on when any fixes/changes will be forthcoming, either. Awesome. Here are some more reasons why Qyzen Fess sucks: - Still only low-level Techblades available on each planet unless you take Armstech and make your own. - Trandoshian Regeneration is retarded. There are NO situations in which a +10% OUT OF COMBAT health regen will be useful. Because companions regen with you when you Meditate, it takes only a few seconds of doing so to get him back up to full. Even Khem Val gets a little health back IN COMBAT when an enemy is defeated! I recommend changing this to either a +10% armor bonus, or +10% health regained from heals, or +10% more damage to, you know, MAKE UP FOR CRAPPY TECHBLADES! - Focus Frame blocks channelled enemy abilities. Did you know that when you target an enemy and that enemy casts a channelled ability, a bar pops up above their portrait to show you the ability and how long for it to finish? I didn't at first because in order to more efficiently do damage and heal poor Qyzen, I had to set him as my Focus Frame which is ALSO conveniently located just above the enemy's portrait! Too bad there's no 'Target of target' healing, but hey, why make a new game FUN and LOGICAL when you can just hope no one notices you suck at UI design? - AIM as a primary stat for a MELEE character is beyond retarded design. You spent a hell of a lot of money on Cinematics and voice acting which I can only assume so that SW:TOR would provide a unique, immersive, and interesting story for players. I'll give you that AIM on a Melee character is probably pretty unique considering most game designers would be slightly smarter than that. But it sure as hell doesn't help immersion, and there's a world of difference between 'interesting' and 'idiotic'. - Have I mentioned Techblades yet? Twice, maybe? Yeah, its pretty important. Probably as much as communicating with your playerbase about major concerns in the game and what your plan is to fix them. You know...so we can pretend to believe you care about keeping subscriptions to make back that 100 million you most obviously didn't spend on UI development, more class choices, companion skills and itemization, or combat mechanics. -Gihl