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DukeNukemTX

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  1. I am interested in some information as well. also noticed a guild named Redeemed or Redemption or something a few days ago.
  2. having the same issue, very loud sound stuttering started in the last couple days. getting worse.
  3. noticing more people thinking this new stance is garbage.
  4. has anyone noticed if its better to gear more towards aim or cunning? since he gets the same bonuses from both, is it actually better to mix and match?
  5. Flair is one thing, Im all for flair but this is Star Wars not Gang Wars.
  6. what part of "this is not about the viability of the skill" do people not understand?
  7. What it is, is hijacking the thread. This has nothing to do with whatever that kid thinks of the skill. Its about changing the animation of the skill.
  8. Yes, unload used when rooted, ect. But when or if I use it is not the issue, so pull your head out of the elitist kitty litter and focus on my OP. The problem is, the Animation itself is doing two things at once, it half way keeps the old stance, with the left arm crooked under the right, like it should be but then you have the right had turned 90 degrees and totally voiding the left hand and its attempt to stabilize the weapon. Im sorry, but no 'gangsta' is going to do that because it looks stupid and no expert hand gun marksman is going to do that, because it IS stupid. I mean, who ever animated the Troopers full auto with a Rifle has never seen a military man fire a rifle, but this takes that stupidity even further, they actually had the animation and stance right, then some numbskull in pants sagging to the ground comes along and changes it.
  9. I have to ask, what moron thought this looked the least bit cool on the Unload skill? Is there at least a way for me to switch the stance back the the right and good looking way? As a PT, I am a walking tank, not some idiot gangsta that has no clue how to hold a weapon. I just re activated my account, so wasn't here when this was first put in.
  10. This is the set I really want http://www.swtor.com/media/screens/powertech-0 buts its only avaliable to merc healers from pvp. Ive got that red and white master powertech set as well, took forever to find the legs but I then turned it into my dps set when I found the whole Hydra set Hydra is a blue and silver version of the lvl 40 pvp set. love it. but im starting to replace it with the puke tastic teir set. Whoever thought the Babalyon 5 Centari hair peice looked good on a helm or the stupid Alien spikes coming out the back looked cool needs a good, ole Gibbs headsmack.
  11. how did you get the one on the pillar in the middle of the lava lake? I just fall though the light bridge.
  12. you actually bring up a very good point. I do still feel like my threat generation is on the low end though.
  13. after tanking several hard modes since hitting 50(in orange gear modded with purp mods) I have a hell of a time holding any threat. the only way ive been able to hold threat off party members in non boss, and acutally build threat in boss fights, is with taunts. I literally pull with DFA most of the time, when CC isnt required, with expl fuel running, grapple whatever range wont come to me, and go into my priorty system. within seconds mobs are peeling off me and I have to hit my taunts just to keep them around. snipers and maras tend to be the worst threat takers and thats with guard rolling on them. we seriously need some kind of real "High Treat attack" that works in a cone or aoe. FS or FT should put out some form of 'high threat' that can actually be used to good effect in aoe/cone. RP or our 41 point talent should be high threat attacks for single targets but feel like im hitting with a wet noodle in threat as well. granted, there ARE alot of boss fights where the boss cant actually be tanked/drops aggro every 5 secs, but still, it feels like we are missing something in the 'high threat attack' deparment. this coming from a main raid tank in WoW who had server firsts.
  14. I was just wonderin, what happened to all the older beta speeders? The Mantras, the White and Blue Stablized, the Pogo sticks. I just dont remember seeing a dev post talking about where they went or why.
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