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AesirUesugi

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    249
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10 Good

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  • Location
    Ghent Belgium
  1. Signed. As part of the leadership of a fairly small guild on TOFN. We need to be able to keep our unlocked stuff. Has to be possible with enough will. This. It's not about the creds or the coins. I'd be willing to sponsor as many guildies as I can, but sad as it may sound I'm attached to the ship and the stronghold and I'm not giving it up.
  2. Why isnt this a more commonly asked question. DO SOMETHING ABOUT THIS! You keep lying. "Oh it will never happen that we go so long without new operations" (Paraphrasing) And yet here we are... counting
  3. Enjoying the new expansion at the moment. Come and join us! We're very experienced but laid back, been raiding consistently since launch!
  4. I am stuck on Chap IV beginning. Hopefully I can get my guildy to summon me there too.
  5. Agreed on this point. Let it go or embrace it,a s most of us can.
  6. Exactly. By all accounts, lorewise the Empire is losing and barely holding on. The latest storyline progress also gives no indication to the contrary.
  7. By my calculations as an Arsenal Gunnery merc we lose: 9% Aim from Ironsights 3% Range and tech Accuracy bonus (no longer in Advanced Targetting) 100% Pushback reduction on Tracer Unload (now BB) from Stabilizers 3% ranged and tech crit chance (Hired Muscle)[/b] __ Plus a few more that I'm not too concerned about. 10% instead of 25% damage bonus on BlazBolts (or Unload) 30% crit on Rail shot and priming shot instead of unload. (BB) ... a few more but I'm getting lazy But that's just from looking at Discipines trees and comparing to skill trees. Especially for the first 4 things. I'm not 100% sure can someone enlighten me as to where those skills are gone to because they might have been moved into a passive the way Crit reaction is now in Advanced Targetting. Those pushback protections are pretty indispensible.
  8. What's with the lazy animations? Recycling Gunslinger animations with new effects... lame. (Talking specifically about Priming shot and Mag shot) Devs have time to make animations for handstands etc. in cartel packs but not for skills we will be using thousands of times? Powertechs got Scorch (a little bit like the sniper flame grenade skill, but the way it's thrown is different enough to be OK). They also got Mag shot and Energy Burst now THAT's what I'm talking about. I may be mistaken but that's something I haven't seen before and looks brilliant. Shock on Sorc same story, the new handmovement is everything for me. In 2.0 most of the skills weren't recycled so that was great. And I understand it's more work because you had to add one or 2 skills per Discipline, but I think it's fair to expect one totally new animation per class. Meh I'll just level a PT. Still best animations in the game.
  9. Hey! Just to note for those who are interested that we are definitely taking part in conquests all week long grouping together as much as you want or can. There is no compulsory participation, we appreciate everyone who helps keep us in the Top 10 and we even have a sunday evening special event where we team up and try to get everyone over that 25k hump through some Open world bosses/ pvp/ FPs/ Ops etc. Hardmode Ops still running strong twice weekly and still looking for tanks and healers. The Guild Flagship is operatonal with all the amenities, slowly working on those deck unlocks. OP to be updated with this info soon.
  10. Yeah thanks mate for putting this in the Shadowland server forum. I know I'd join a guild where the officers are clearly clueless. Thumbs up
  11. SO you're doing this because you think you're being cheated? Because you want to try to poach those members away from that guild? If we go into Sunday night with less than a 200-300k advantage over 10th place we just make sure that we queue a tonne of crafting missions for Monday morning. Wake up Monday, log in to each alt and have a couple other members doing this and there's your sudden 200k boost mate. Sorry. Methinks OP asketh too much.
  12. If you are contented with making the top 10 and not being top spot small guilds where no one is expected to do anything will work fine too, I promise. Have your guild leader keep track of the earning potential for rival guilds and pick your planets wisely. My small guild has managed just fine last couple weeks placing 8th twice and in the running for the same spot this week. The competition at the bottom 3 spots is just as exciting as the competition for first place. More it seems to me because at the top there is usually just one guild who doubles everyone elses points total.
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