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Curtmondo

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  1. I have to disagree, kinetic's self healing is not the same as balance. Balance shadows are currently one of if not the squishiest specs in the game, they would hardly become unstoppable if FiB healed for 2% per target (with physic absorption, of course), they would gain a much needed buff to survivability, plus you have to go far into the balance tree to pick this talent up, meaning there is no fear of kinetic/balance hybrids with huge self heals. This is not intentional on Bioware's part, the tooltip clearly states that it heals for 1% per each target struck, yet heals for the same amount no matter how many are struck, making it a bug.
  2. Yes, I also noticed this, however no one else seemed to say anything about it so I assumed I misunderstood :/ I hope it gets fixed, 6% healing from FiB would be amazing.
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