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Posts
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Wildcat started following Fishermage
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Fishermage started following Wildcat
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Wildcat started following Bob_Blawblaw
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This isn't an expansion, it's a cash shop minigame. No wonder Bioware didn't charge us for this, if they had, there'd have been rioting outside their HQ. I'd be more upset about development time being misused if it weren't obvious this thing took about 12 minutes to code, judging by it's poor excuse for a design.
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In SWG I PVP'ed in space a lot, and my favorite ship to fly was the A-Wing. In that game, the skill of the player that crafted it for you mattered, and I had one that had more mass points than any on my server (traded a player city for it in fact...). In this abomination of a space fighter sim, the scout doesn't seem especially agile (or is that the awful controls), or fast, and if a heavier fighter breaks wind in your direction you are dead. Given how awful this thing is designed, the only way to get anything out of it is to fly the most heavily armed thing you can get, since pilot skill is IRRELEVANT, and at least having heavier guns and armor helps make it matter if you manage to get something to blunder into your sights.
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No Elevator controls?! In a space combat game?!
Wildcat replied to _Viserys_'s topic in Galactic Starfighter
I've played nearly every space flight sim that has ever been released, from Elite, to the Wing Commander games, to XWing/Tie Fighter, and of course JTL in SWG. This has got to be the most pathetic effort at a space flight sim I've ever seen. The controls need 3 hands (at least) and mouse control will NEVER be any good for flight. If you aren't willing to invest $20 in a joystick, you have no business playing a flight anything sim. And any flight sim that doesn't support a joystick is garbage. Congrats, Bioware, you managed to F- up the only part of Star Wars that Sony didn't manage to screw up in SWG, the space game! If this is your idea of spacefighter combat, you might as well have kept it "on rails" with us at the mercy of "combat pilot Drunken Monkey" who flies our ships constantly into asteroids, allowing us only to wiggle it a little... -
It's real name is Bloodfin. Uh, Bugfin.
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Why are there mail terminals in this game?
Wildcat replied to ISDcaptain's topic in General Discussion
Well, it is a LONG LONG time ago in a galaxy FAR FAR away. I guess they invented spaceships, blasters and hyperdrive before they invented LTE phones? -
This is a very good idea. Make the legacy names unique, make them have to be chosen at character creation on the server. Cryptic, despite the failure of STO came up with what I thought was the best naming system ever in a MMO, your account NAME is unique, then you can have any character name you want. IE: my account there was wildcat84, therefore, every character I made was charactername@wildcat84. Of course, the game doesn't display the @wildcat84... This way everyone can have the names they want.
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That's not hard to do. Main thing is to get it to work at higher resolutions, there are graphics patches out there for that.
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Just reboot the damn thing already. I've got an old Commodore 64 laying around somewhere. I'll donate it to Bioware so they can upgrade the server.
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Bioware jumped the shark with Dragon Age 2, the first bad game they ever made. SWTOR, jury still out. But they are MMO rookies.
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Why are there mail terminals in this game?
Wildcat replied to ISDcaptain's topic in General Discussion
No in client mail is really really dumb. Since this is a future/sci-fi game and we are carrying around comlinks and datapads... -
I'm having serious SOE/SWG/Bugfin flashbacks. They could never keep the server up on a weekend either.
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All I can say is that SOMEONE better be getting FIRED over this.
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This Dev team: The gang that couldn't shoot straight.
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Update on Ranked Warzones in Game Update 1.2
Wildcat replied to CourtneyWoods's topic in General Discussion
And Bioware put this in because EVERYONE knows that long, endless mindless grinds to get a piece of gear IS MAGICAL FUN!