Jump to content

entropyji

Members
  • Posts

    20
  • Joined

Reputation

10 Good
  1. Just chiming in with, assassin, darkness specced, and I one shot her. Interrupt her heal and don't stand in her aoe. Wasn't hard.
  2. So if you want to pug. Pug, go out, talk to other players, create friends list and pug. RDF is not bad because wow has it, its bad because of what it did to the community. Especially the server community. You don't make friends, its impossible, there's not sense of social accountability in the forms of reputation so people act in disgusting ways. Generally no one talks anyway and its like playing random npcs of varying intellect. RDF does not increase the social aspect of the game, it reduces it. It does not help the community, it poisons it. There has to be a better option than doing that to tor, for now, try actually being social and stop expecting the game to do it all for you. I swear half of the people who whine about this would be just as happy if they could enter an instance and be assigned 3 bots. Which tells a lot about how much socializing they really want.
  3. You've played rpg's other than skyrim before? Questing is a huge aspect of rpg's its the engine that drives the game no matter what name the developer chose to call it or how they disguised it. If you don't like questing, following a story, etc then I doubt you'll enjoy the leveling experience here. My pardon it just seems like an odd complaint, like someone buying Modern warfare then asking if the game is all about this "shooting people " thing.
  4. Define user friendly. 1. Everything is super easy to do well but can be mastered if you spend dozens of hours reading and researching. 2. Everything is hard unless you've mastered the game which is practically impossible for anything but a computer. 3. Most things are doable if you've spent some time, thought, brainpower, practice learning as you level. If you're not willing to learn it will seem like a mess that is difficult to get a grasp on. I'd personally put tor in 3. Some will tell you it's one. It really has to do with experiences you've had before this, and how fast you pick things up.
  5. Other than the constant contradiction I see here between: "It's too much like wow, let's make it abritrarily different." vs "It's not enough like wow, why haven't you put in every feature I wanted in the last 12 nanoseconds." I'm going with you over-hyped yourself: I have never done to myself what you did and walked away with a good result. Ie, researching for days, planning ahead, following all the updates, etc. You literally set yourself up for misery. The game never meets your expectations, which are completely unreasonable by that point, and you spend your whole time looking for faults which you then exaggerate and drama queen over. You're not a victim, bioware hasn't stabbed you in the back. You've done this to yourself.
  6. Cause socializing won't kill you. I think it's hilarious that people whine it's not a social game and then whine for a system that has killed socializing in the game that created it. Tor could use a better lfg system, I don't think a random finder system is the perfect answer though. If you want a social experience, socialize. Generally that claim is actually just a cheap cop out to get a system to do it all for you so you don't have to socialize though.
  7. You're not meant to be able solo heroic quests, the quests you're talking about. Hence the 2+ or 4 next to them. You can skip these group quests and still solo to 50 though so the answer to your question is yes. Edit: That doesn't mean there aren't a few you might be able to, it just shouldn't be your 100% expectation.
  8. Your account is yours. Technically yes he can play on your account, but not at the same time as you. Legally, I know account sharing is frowned upon and probably prohibited by the eula.
  9. I doubt you will ever see a non-goal oriented, free form mmo in the post wow generation. I seriously doubt you will ever ever see a strong community game in the post wow generation. In an ironic way the most popular mmo ever completely poisoned the community feeling that made mmo's popular to begin with. Or perhaps it's simply a different generation and the modern children and teens of the internet aren't what they were in the days where wow first started, gee that makes me sound old. Either way be grateful that the community you find here isn't toxic. Pray that some of wow systems to make the game easier don't come here, because they damaged the community as well and were not the perfect solution. Finally, be nice. This isn't wow or swg and what our player base is like will be determined by the players and how they act both on the forums and in the game. Sorry, think I sidetracked a bit.
  10. I'm suprised someone new to mmo's would be writing macros but anywho: Cd = the amount of time until you can use that power again, some powers share a cd, they will always tell you and this is rare GCD = the time the game forces you to wait before casting another ability, in wow this is 1.5 seconds modified by haste, I'm pretty sure the time is the same here but not sure about modified by alacrity. so if you're attacking Kill 1 - 1.5. - kill 2, 1.5 sec - kill 3 where the 3 are instant abilities Casted abilities will work a tad differently as the gcd starts at the button press so Force lightning - shock won't have a gcd between them because force lightning has a cast time....I might have to verify that because its channeled. Anyway you get the basic idea. Queue- this is a server lag tool mostly so people with poor latecny aren't as penalized. Basically if you have a good connection set it low so the system is more responsive. If your latency is bad you set it higher that way the system will know what you want to do by your frantic button mashing ahead of time and perform it at the appropriate time rather than sit the mire of lag.
  11. Rested xp: Rested xp builds when you log off for a while, it's intended to help people who don't play as much level a bit faster. You'll see your bar change color and a marker of where you rested xp ends. Usually there is a cap to rested xp of a level or so, I'm not sure about tor's. When you go out and kill aliens/humans/droids etc you will gain double the amount of xp as normal until you run out of rested xp. So you don't cash it in per se...well going out and killing quite a few things might be called that I guess. Note, generally not kill xp, codex, quest, etc, does not get doubled from rest. Hence you might turn in a quest and see the line move. Hope that helps.
  12. Don't mind are you sure. But I've heard grace period mentioned many times and generally the suggestion is pointless, you will not have a good feel for how the variety of specs of your class play within a reasonable grace period. It's not like you click the button and have a definitive unique playstyle, you kind of have to grow into it.
  13. The timer goes up the more often you use it to, so if you were to die half a dozen times or so recently the timer for the droid is going to be around 40 mins or so. Not sure if you meant not available or not there so.
  14. Not that I'm suggesting you do this...but most mmos you can hold down both mouse buttons to move forward. I use to have a friend who did while turning and didn't have too bad of char control. Of course if you're also a clicker you're not going to have fun but.
×
×
  • Create New...