Jump to content

ApolloBound

Members
  • Posts

    6
  • Joined

Reputation

10 Good
  1. Thanks to everyone who came out to show their support last night! Do keep in mind that this was our first week running the event; it was expected to be somewhat rough, so that we could gather feedback. The issues have been identified, and will be addressed before next week's event. -Kylain Achaius, Dead Star Captain
  2. Saw a few issues with reviving and companion use, but all in all, it was a blast. Definitely looking forward to the next time something like this goes down; we'll be in touch. -Kylain Achaius, <Dead Star Company>
  3. Dead Star Company will be attending on the Republic front; we might have a few Imps playing the field as well, depending on how well we can get organized. Looking forward to seeing how this turns out. -Kylain Achaius, Dead Star Officer
  4. We've actually discussed betting for another weekly event that we're planning on bringing to Jung Ma, but the problem [as I've been told] is that gambling violates one of the user agreements. Inter-personal betting is fine, but once you add structure and more than two people, you enter a gray zone you would be better off avoiding. -Kylain Achaius, Dead Star Company Imperial Commander
  5. Bug reports: Companion "hide headgear" option resets after every cutscene. Haven't checked to see if match-to-chest also disables itself. The new shadow function has also caused a noticeable decrease in FPS, and this is coming from someone who was previously able to run the game maxed out with no issues.
×
×
  • Create New...