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JohnSixteen

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  1. This has been known about and brought up by the playerbase since even beta, but has never been updated. I might be a tad off on the exact details, but from what I understand the reason this occurred in the first place was because the enhancements were all put in place on an older system design where there was more variety as to which main attributes each classes would use. They eventually simplified that system (warriors use str, inqs use willpower, etc.), and probably ran a script to update various enhancements as a result, but afterwards never removed any enhancements that then became redundant as a result. It's not gamebreaking by any means, but definitely annoying and was technically a waste of credits for those (most of us) who like to train everything.
  2. The system is RNG based littered with various bugs. It also generally gets more and more difficult to RE items the higher level an item gets. I can honestly say though, that is DOES indeed work (and I have done well with it), however it can definitely be frustrating when RNG hates you, or repeatedly get "you already know this schematic" messages. My advice would be to just keep at it and things should eventually turn around. Your other option would be to hold off and wait for patch 1.2 when the RE chances are supposedly improving and some of the bugs may be eradicated.
  3. I was probably around 30 mil before buying all the speeders and some crystals/recipes, so I'm probably down to about 18 mil now across all my toons. I've never done a daily, got all of that through crafting and taking advantage of people of post nice items on the GTN at the default value and then mark em up.
  4. You can just pretend that those planets have 7 suns, with perpetual daylight!
  5. With the speed boost, sorc/consulars can just BARELY clear it by jumping. Most times they just fall to their deaths trying it lol. Oh hey, might as well open the can of worms and let everyone know you can jump the ledge next to the air lifts in huttball the same way! You can also PULL your allies back over the gap too. That gap has benefits for both offence and defence. God forbid there is a little bit of diversity amongst classes...
  6. Title says it all. Assuming champion+ level pvp gear all around, is there any way at all? Some other healing classes seem to have options (orbital strike comes to mind) I think the highest I have seen is around 2.1k when all CD's are popped. Just curious if there is any solution besides trying to find someone in PvE gear.
  7. Tumult really should be made available for use In PvP. Healing Sorcerors/Sages I think are the only healing class who does not have a reliable ability to get a 2.5k hit on somebody. Put it on a 1 minute timer for all I care. In it's current state, yeah it's pretty useless. Can't be used in PvP and can't be used while raiding... hey, kind of like companions.
  8. It's really not that big of a deal. Also, where else would people be able to show off their caddie's? It was 10 times worse in WoW, @%@#%#@ dragons everywhere.
  9. Well that is when you find a more profitable item to craft/sell.
  10. Slicing is already an integral part of all crafting professions. It is the ONLY source of augments, which many crafted items require. It is also the only consistent source of crafting missions which expediate the supply of high end materials for all crafting professions. Sure, we would all like all of the gathering/crafting professions improved, but this is one of the few that is actually pretty damn good even in its current state. In fact, its really the only profession that brings added value to all other professions.
  11. You can't end something that never began in the first place.
  12. Teamviewer is probably one of the better known free remote desktop applications out there. Works from a PC or your phone. Granted, it's laggy as hell (which is common due to the 3D rendering and such) so you can't do much more than log in to send companions on missions, but it gets the job done.
  13. About sums up my experience as a healer as well. Btw, there is no damage debuff otherwise it would sort of make the healing debuff entirely pointless now wouldn't it? The debuff is there in order to create some balance.
  14. Actually no... I bet now people will just get their 4 medals then look to finish the warzone as quickly as possible. Sure, to some that means work harder at the objectives... but to the vast majority I bet it means they will throw in the towel to end the match faster. Where's the incentive to win when the rewards upon losing are THAT good... better than winning now? Not my mentality, but playing devils advocate.
  15. My only suggestion would be if you are not hurting on credits, price up the crap out of it and see if the market bites. I was happy when I mastercrafted a biochem implant and it sold for 150k... rather quickly. My next crit I put up for what I thought was a crazy amount at 400k, and is still sold quickly... then I put up another for 500k and it STILL sold quickly... That's the funny thing about supply and demand on an open market. The value is whatever somebody is willing to pay for it at that moment. It's a gamble either way if you sell it now or wait to sell it later. That's also the fun part though!
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