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TheLonelyTusken

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  1. Before you say "INB4 LOCK" or something by that measure, please read on, it has lots to do with SWTOR and it's current state. So I've been playing SWTOR since launch at this point, it has been fun but I seem to get huge performance issues all the time. Out of frustration I went looking a different mmo to play. I tried a few things including WoW and LoTRO, but what really piqued my interest was Rift. Yes, yes i know, it flopped, but the game is very fun, and honestly, a lot better than SWTOR. Needless to say, I'm still here because I love the story and I love Star Wars, no mmo offers the same stuff SWTOR does. Although I reached my character limit in Rift and stopped playing, I noticed something peculiar while i was visiting. The game ran a lot better. I'm not here to throw out claims of bad optimization and what not, but I am sincerely confused. Why would a game like Rift, which has undeniably better graphics than SWTOR, by a wide margin, run better on my machine than this, a game that, in all fairness, shouldn't be very demanding at all. I would like an answer, because I can play Rift on reg at 30-60 consistent fps, on ultra i go 20-30. But on Swtor I can't even play warzones in reg shading quality without dropping below 10 fps. questing planets like Tatooine are great, but cities and instances, are just terrible. I'm probably going to play TOR for a good while longer, as there are still stories to be experienced and levels to be achieved, but I can't help but wonder what the quality of life could be if this game met Rifts good compatability. Because I am also seeking guidance, for your review, computer savy people of the internet. Intel Core i3-2310M (2.1 GHz, 3MB L3 cache) Nvidia GeForce GT 540M, 2741 TurboCache 4GB DDR3 memory 750 GB HDD
  2. I'm sorry but what are you even saying. It's hard to make your statements coherent, you don't even use capital letters. The topic is wrong and out of place too, there is no evidence to support your claims, republic being more resistant? That is wrong and I've never heard anyone say that before. You also posted this in the wrong forum, if anywhere it should be in the PVP section.
  3. Huge financial success doesn't always mean cinematic success.
  4. I would agree with you, if Avatar was actually a good movie on it's own. I only got so much money because it got hyped so terribly everywhere, the effects were great, don't get me wrong, but the story was just a Pocahontas copy with aliens. A few other Cameron films are overrated as well. I'm looking at you Titanic >.>
  5. No, Lotro is successful, they make money and put out content very regularly. It also has a pretty big population, most servers have lots of people on at any time. Lotro is free to download as well, the mmo community as a whole believes free-to-play means so-bad-they-can't-make-money. Guild Wars 2 is going to LAUNCH free to play, and from the looks of it is going to be fairly successful. Good developers and a solid game from what I've seen in the beta. Which was a couple months ago mind you.
  6. I really, really like this idea, I'm not sure if taking away the fleets entirely is a good idea, but adding new cities-I would love. Here is how I think it should be played out. Empire-Dromund Kaas Pretty self explanatory, the city and all the space is there already, we just need Bioware to put in vendors for war zones and raid gear, put more npc's that are more lively, running around talking. Create a general chat cut off from Dromund Kaas' regular one. Spaceports are a must, because people will never travel to the port on DK just to go off world, no matter how much I personally would like that. The Republic-Coruscant This one isn't as easy as the Empire city, it involved more development, because Coruscant doesn't really have a central hub, except for the senate tower area, which is a little to cramped and small. But perhaps you can build more city off of the senate tower area, the things are all there, an auction house, several trainers, stores and npc's, but adding the needed ones and developing more room next to the senate building would make it great. A few plateaus and underground sections, with all the necessary amenities needed in a large city. Perhaps a few open air spaceports to break the monotony. I would really like this, it doesn't really require a lot of development and I believe it would make the game feel more open and encourage more people to go outside of the cities. The fleet's are so cut off that it feels like almost a hassle to get to other planets, though most people will probably stay in, the open air and faction oriented feeling of each zone will provide a better atmosphere to the game. But w/e, I guess I'm just rambling, at the same time, they would take a lot of development time away that could be spent on other things, I'm sure any people dislike the idea no matter how much they dislike their respective fleet. A man can dream...
  7. Hey, so I went to the server transfer thing on my account options like the instructions said, but my server isn't on the list, how do I transfer my characters and how come every else is getting them while I can't?
  8. My server isn't a destination or an origin, so what do I do? I can't really do anything, looks like all that hype was for nothing.
  9. So when (if ever) do you think this game will start to see it's first legendary items. The idea is not just unique to wow, but is also used in a lot of other games, personally for this game I think armor sets would be better legendary items than just weapons like WoW, because weapons in this game are much less flashy and visible.
  10. Some people think "jokes" and "leet speak" IS fun. Also this probably belongs in the server forums.
  11. I saw your huge winded post with lost of capital letters and bold font, then I looked at your signature and burst out laughing.
  12. Okay Bioware here it is. three things that have to be in 1.3, without a shadow of a doubt. 1. Server Merging Now I know what most of you will say "but Thelonleytusken, they are already including a fix to low population servers with a free server transfer in 1.3!" But you are wrong! We don't need server transfers, we need MERGES, let me explain why. In the beginning of the game, Bioware launched with less servers than they should have, this resulted in a high amount of queues and frustrating wait times. Their solution was to create a large amount of servers to house all the homeless players. After the initial shock of players coming in, the populations settled down, and many people left, as any other MMO went through at launch. This in turn left a huge amount of servers with a large amount of players spread wayyyy to thin. This is the reason so many servers are dead and/or dieing currently, the game's population is fine though. So now that you've had that history lesson, the reason we need server merges is because the population is spread thin. If we let everyone and their mother on dieing servers transfer, this will undoubtedly result in a massive influx of people to large servers like The Fatman, making them even large, which solves absolutely nothing. If we give server merges, populations are doubled, no servers are left ghost towns, and larger servers like The Fatman settle down and even out naturally. 2. Engine optimization This issue, as said in many other threads, is no secret. It effects a massive number of players from low, to high end PC's everywhere. The engine is just not optimized, the way in which is processes files and information leaves it, and everyone whose playing, behind. It renders great PC's which run Crysis 2 or Skyrim on ultra, to the power of a off-the-shelf Apple laptop. There's a huge number of threads professing the real problems and evidence for this issue, ones with twice the heft and size of this thread, so I'll leave it to you to find those. This is a huge reason why many people are leaving, a long with many other problems, not being able to play when surpassing the medium requirements is a big problem. In my opinion this should be first in line for fixes and should be first on the list for the staff at Bioware Austin to get on. 3. Rated Warzones This is a huge amenity that half the population doesn't have access too. In a game like wow, how do you expect to thrive when you lack the amenities that it has? Sure it's not fair, they just began and don't have half the time to develop that WoW has had these past 8 years, but business isn't fair. It's a cutthroat organization with a highly entitled consumer base, you need to deliver. I've seen this one get popped up a lot in the forums, which is why I put it in. I realize they said they have plans to put it in 1.3, but I've heard that before in 1.2 and was disappointed, and I don't even PVP, you can imagine how angry people who really PVP were. This NEEDS to be in 1.3, ESPECIALLY if your not including anything else like a new warzone type. If you managed to get through it, there it is Bioware, what the players want, and what they need, it's not impossible and as a paying customer and game developer, I feel like it is 100% doable. TDLR; You don't get one because I took the time to wright it, you should take the time to read it if you care.
  13. Well whenever anyone ever posted about this real issue on the forums it always got negative responses. Usually people yelling fake computer specs and saying "Mine runs fine so there is NO problem!" This mentality kind of ran it into the ground, it's flawed reasoning really, if you don't have a problem yourself, why stop other people from having it fixed? Those people should rejoice. It's like denying a cancer patient treatment because you don't have cancer and have never heard of it being real.
  14. Good post, I agree. I like how passionate you are about the games as well, don't let whatever incoming trolls get you down.
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