Jump to content

valandal

Members
  • Posts

    13
  • Joined

Reputation

10 Good
  1. This occurs just after you've collected all the artifacts Zash sends you to get and you return to Dromund Kas. Staying on a low lvl planet for 30mins being sent all over the map revisiting locations over and over, over large travel distances..... You're sent to the temple, back to the city, back to some cave, back to the city, back to the temple again, some location, back to the imperial fleet, back to the city, back to the temple again, back to the cave, then back to the temple, then back to the cave again... (okay I kinda probably not said this in the right order) but you kinda get the point. it's ridiculous , so ridiculous that my dog started barking at the screen (he was laying on my desk starring at the screen), although that might been me sighing loudly about these travel points. but seriously though, really stupid idea, dread coming back to Dromund Kas again! please tell me this doesn't happen again in the later parts of the story!! I don't think I can handle this again.
  2. I agree with the OP, I really do not see the point of all these travel "interludes", it was interesting at first but as you progress through the game it gets really tideous, if I want to get to point A to B, I want to do it quickly and not be straying too far from the actual objectives, instead you're kinda forced to jump through hoops. Esp at 50, when you finally manage to form a group to do the FP's at Illum. It's just an absolute un-necessary waste of time.
  3. valandal

    PVP Vendor

    Does anyone know where the PvP Level 50 BLUE vendor is for the Empire? I was told it was not on the imperial fleet (seriously who approved this vendor system?!) google search doesn't bring anything relevent up and without the search function, I gave up after swifting through 5 pages.
  4. the pvp reward system seems needlessly complicated, but i guess that's in tone with the majority of the game...... good guide though, cleared alot of things up.
  5. I think it's the maps that are unbalanced, not the classes. Hutball for example......
  6. If you want gank people at vendors and quest npcs you can do that later in the game, the first planet is Voss where pretty much the entire city is neutral (minus your own indivual faction sections which is really only used as a travel point) with no guards where all market npcs are etc and you can corpse camp quest givers....
  7. lol 95% of the replies here are telling the OP that he got ripped off, with so many pages are people rubbing it in? lol.
  8. I agree with you on the elevator part.... that was annoying, I actually had a few party members get off at the wrong stops and had to jump down to catch up... some died.. Infact my first time there I couldn't actually tell apart what was a "static floor" and what was an "elevelator" until it started moving..... haha.
  9. I think adding one would probably be against their idea of keeping it "social", meaning if you get those add ons (esp dps/healing logs), and if a player is "under preforming" the chances are there will be alot of of negative reaction towards these players in the group and this group is likely to kick/remove him from the party and never group with him in the future, and some players could possibly spread that hate across the chat channels (i've seen this happen in all the MMO's I've played, although this is more commonly for raids than your standard group dungeons, but still you get the point). I kinda get their idea of not allowing them so some players wouldn't be forced to have "necessary addons" in order to play with others and it kinda helps with future players tbh if they decide to take a break and come back - (same happened with me on WoW, after a years breaks and with a new rig, I wanted to go back and check out whats new but because I lost my UI settings and the idea of redoing all of that again would be an absolute pain, so I decided not to renew).
  10. no offence but creating a manual group with randoms doing it the other way is actually really not alot of difference that using the LFG tool than you would in rift/wow. how many of you actually go into a converstion beyond "hello" when you join a group with randoms? how many of you actually add those people to your Friends List after the completion of a Flashpoint and then go with them again in the future? I bet the answer to those questions for the majority is a "no", and the ones that can say "yes" fall into a small minority, (I've myself actually tried initating converstions, during story decision making choices, before/after a group, midway to bosses etc and actually get no responses... most of the time it's just a "hello" and "thx for the party") I do get the points for manually creating the group and can see the benefits if it works out but honestly how many of you actually socialise with your randoms?... in all the groups I've joined up so far (which is alot, for both questing and Flashpoints) 98% of them party chat has been relatively quiet. I'm not fully against a "LFG" tool, nor am I in favor for it don't get me wrong, in all honesty I've actually seen alot of people just standing around at the flashpoint terminals just waiting to join a group (this is more so if you're DPS due to a shortage of spots per group created).
  11. 28th nov just got the mail 15mins ago......... felt like i got left out with the other 28'ers....
  12. Nov 28, deffo think Friday is the realistic day.
×
×
  • Create New...