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PhilippeLeroix

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  1. hi, is there a method tu scale up the damage of orange weapon with levelling? thanks
  2. thanks for all your comments I manage this build based on the hints about critical healing http://www.torhead.com/skill-calc#401MffbzGoRzcZZGbMkM.1 the critical bonus is a lot more than the 3% overall referring to full healing build I miss only the Nanotech gaining more survivability and cc buffing with the probes ticketings + kolto I think that TA is not a big issue for the pvp prob the first version of the regen build is viable (it's true that the dot cost energy but the talent gives a whopping -30s cd on adrenal probe) for the operation pve all depends around the nanotech effectiveness (30 energy cost is a very big drop on energy) two questions: a) surge boost healing or only damage? b) combat stims reduce the stims cooldown; the duration of the skill is reduced in the same way (so cd and duration 30s or 30s cd but 45 sec duration till)? thanks all for the big help bye eric
  3. get your points thanks retrying keeping only the combat stims http://www.torhead.com/skill-calc#401MffbzGoRzZ0cZGbMkM.1
  4. Hello, I’m a new imperial agent who serve the mighty Empire and clean up all the mess that the Sith do all around the universe. I would like to follow the Medicine specialization but I have some doubts about it so I hope that other agents could help me to decide the way to go. Speaking about a flashpoint / operational level (the PVE solo content could be pursued wwith virtually any build) I see three objectives to get: Main objectives: a) maximizing healing output b) maximing energy regeneration (to sustain virtually indefinitely in boss fight) Support objective c) dps support for dps race (tipical in several bosses in MMO) On my way I figure out 2 build to analyze and compare: Full healing build http://www.torhead.com/skill-calc#401MffrzGoRzsZbIZM.1 All the medicine tree to get the Nanotech plus the healing boost of the two other trees; not much to say about this way. Solid healing, better burst healing and aoe hot on the cake. Limited in energy restoration so a burst healing could cripple my energy regeneration. Nowadays I’m at 24 level and in flashpoint healing I have some energy problem (for example healing the boarding party in Mandalorian) No dps addon for pve / pvp / bosses Critical refiller build http://www.torhead.com/skill-calc#401MffbzG0ozZZGbbkrMb.1 (could change 2 medical therapy vs 2 lethal dose) Basically I think that Nanotech have a big energy cost (30 is a lot of energy) and the tier 6 of Medicine tree is very underpowered. So I limited the medicine to the Instant heal + Instant heal bolstering and add some very interesting features of the Lethality tree: a) combat stim (a big energy refiller) b) dot critical regenerates energy c) some survavibility with the debilitate upgrading Have to see if it is better 2x medical therapy (with bolster surgical) or 2x lethal dose which bolster critical of the probes (and as side effect the dot) This buold gets a lot of energy regeneration (from combat stims and dot) so could burst healing more freely on single target but at the price of Nanotech and some boost at outcome healing. Is it worthy? I would like to receive any feedback about these builds so I could learn from other experience I have another question: the surge stat is only about damage or is useful for healing too? Thanks all
  5. could you explain better please? move to other zone in what sense?
  6. hello all, I have this problem I get the quest pvp on the Imperial Fleet (win a warzone) I have been on a qinning team in several warzones but the quest doesnt complete any tips? thanks eric
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