I know the idea of Guild Capital Ships has been kicked around since launch, and it's a great idea, but I have an idea to go along with it. If we ever have them available, instead of having guilds purchase them, why not have an Operation to get it. Required that 80% of the Ops team be in the same guild. Story: Your guild is contracted to inspect a floating starship graveyard in the Unknown Regions, or somewhere else, and are allowed to keep any salvage after you ensure there is no sensitive data in the ships' data-banks. You come across a ship that looks to be in near working order, and appears to have been a Flag Ship of sorts, perfect place to look for the data. Upon boarding, you find that the ships auto-defense system has been activated, and you need to fight your way to the bridge. Obviously you have to check out the med-bay for supplies, Engineering to unlock certain parts of the ship, the armory/security to find a way to disable the droids, only to find that a group of Hut-Cartel scavengers is also there trying to unlock the data you were sent to find. It's a race against the clock to stop the Cartel crew from downloading the data!
Boss 1: Boarding Repellent Droid (Basic Tank & Spank style Droid Boss)
Boss 2: Medical/Restraining Droid (Similar to the Xander/EN-4C fight from Cademimu, but Reinstatement causes a debuff to speed & damage dealt)
Boss 3: Automated Repair Droid (Spawns adds that it will heal if they aren't killed quick enough)
Puzzle (Optional): 3 part coded puzzle to unlock Special Operations Armory
Bonus Boss (Optional: Must complete 3 part bonus series & Puzzle): Enraged Force Apparition (Similar to Revan fight from The Foundry)
Boss 4: Cartel Enforcers (Jarg & Sorno styled fight)
Final Boss: Cartel Crew (3 bosses; one that will spawn adds from security console, one that will begin a slow heal on bosses & adds from science console, and Main boss who will direct security adds Rakghoul Supersoldier style)