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Brinia

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  1. Another thing that drives me nuts is "Stop comparing it to WoW, it's not WoW." I'm sorry, but you're competing for customers in a free market, and people are going to judge your product by the features your competitors offer them. WoW may not have had multi-server LFG 5 months after release either, but in 2005 neither did it's competitors, so it wasn't a problem. Features, technology and and expectations have changed a lot in 7 years, and if you try to hold your game to the standard set by your competitors 7 years ago rather than today YOU ARE GOING TO LOSE.
  2. I have to disagree with there. You'll always be free to form your own groups all you want. Imperfect groups are better than no groups at all, and for new casual players on low pop servers, that's exactly what you have, no groups. Right now have an overpriced single player experience for those players, that's not how you build the player base. Without a growing player base what you'll have is RIFT or DC online. If the game ever goes free to play that's a warning sign that it's failing. That's a move of desperation to trying to build the player base after it's too late.
  3. If you're developing a single server feature then I fear that you aren't understanding the problem at hand, especially for the new players. I'm on a high population server and I can't get an Athiss run going to save my life if it's off peak hours, and I'm on a high population server. What chance do those who play on low or medium population servers have at experiencing the multiplayers aspect of your multiplayer game? Zero chance is what. You need to be attracting new players if you want to grow this game. Hardcore players drive balance and endgame content. But the casual players pay the bills (because there's more of them, I know hardcores pay too). Single server LFG tools didn't work for nonmaxed instances in wow, what on Earth makes your think it's going to work for you? It's not.
  4. Thanks for the tips and the support. I'll try some of those tricks. One thing I personally don't care for is running through low level dungeons with a high level person. The only FP I was ever able to actually get going and the experience was ruined by them inviting a level 50 to run BT. If I wanted to passively watch someone else run BT, then youtube is MUCH easier for that. I want to experience the challenge of beating the FP. I want to feel the accomplishment of beating that boss I've never fought before. I've been playing MMOs long enough to have learned that the fun is in the journey, not the destination. Anyway, I have faith in Bioware that they'll soon find a way to put the second M into their MMORPG. They did such a great job with all the other letters, I'm not sure why they dropped the ball so hard on the Multiplayer part.
  5. Thanks for the replies. I want to stress that I'm a relatively new player, I'm still on my first month. I'm going to guess that the level 50 content might not be so bad, since there seem to be a majority at that level. But if you want SWTOR to be even remotely as successful as the MMO which shall not be named, then you have to GROW your player base, that means catering to new players as well as the maxed players. Hiding a game wide LFG in a secret channel is NOT catering to new players, it's ignoring their troubles by pretending they aren't real (after all, all you have to do is join the secret channel, doesn't everyone know that?) SWTOR is a great game. I find the interactive questing to be compelling and engaging. I WANT to experience the multiplayer aspects of this MMO but I'm finding that to be a chore. So far SWTOR is a single player game that I have to pay monthly. There are better single player games out there without subscriptions. The UI customization in 1.2 was a HUGE step forward. For me personally, this is my biggest problem with the game as it stands today, and will probably be one of the main reasons I don't renew my subscription when that time comes. Assuming it hasn't been resolved by then.
  6. Thank you kindly for the replies. I think this will save me a lot of time. I'm definitely going to check out that fleet pass at the security vendor.
  7. LFG is critically failing me. I'm a latecomer to this game and I play casually, I'm not in a guild, but I LOVE to run instances, except LFG has let me down. I'm currently level 25 and I've run exactly ONE instance one time. Not for lack of interest, but because LFG is failing. Perhaps there are some tips or tricks that I'm missing out on. I usually run single player content with my LFG flag on. People say that cross realm grouping is bad because of trolls. Well, I would much rather run instances with an occasional troll, where I can just leave the party and find another vs this system. I suppose it is true, I am grouping with far fewer trolls, because I never group at all.
  8. It seems to me, like there ought to be a better way of getting to the imerial fleet. Once, on Balmora (I think) there was a shuttle that would beam you right up, but that's the only place I've seen this. When I want to go to the fleet, I have to fast travel or take a speeder to a spot outside the planet's space port, run through the port to my ship port, run to and enter my ship, navigate to the fleet, exit the ship, run thought the port to the elevator and I'm FINALLY at the fleet again. This seems like there ought to be a better way, is there? Am I missing something? Are there other fast travel shuttles like the one I found on Balmora? Is there a way to bind my fast travel to the fleet or something?
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