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linken

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  1. I've played this game basically since launch (no I'm not trying to make myself sound high and mighty) and a common complaint I've had regarding other playthroughs is the lack of timeline continuity. Mainly what I mean by this is that there are often instances where your actions would've seen total victory for your faction in taking over a planet. But the victory means very little. Most npcs (especially in the launch or pre-2.0 content) often say something along the lines of: "you've won this planet and the enemy is in full retreat. There may be still some pockets of enemies lying around but you still won". Like I understand that you can't just depopulate the planet of enemies, but there are cases where permanently changing some things in the environment would help with the illusion that your actions throughout the game made a difference. Here are some possible examples: 1. Remove Satele Shan and Darth Malgus from the Flashpoint briefings after Knights of the Fallen Empire and The Ilum quest line respectively and replace them with some generic officers. 2. Remove the quest giving Jedi and Sith on Tython and Korriban after those respective Flashpoints are completed during the Forged Alliance storyline (they all get killed during those flashpoints) There are other possibilities but that's my overall opinion on the matter. Traveling to pre-launch planets often make me feel that I'm going back in time rather than traveling to a planet within a single timeline. Showing some visual changes to worlds which you take the time to "save" or "conquer" could really help with overall immersion.
  2. Problem resolved, thank you.
  3. Launcher goes through just fine, get a black screen in preparation. But after that, the game goes into a very weird windowed mode, it may only either take up half the screen, or even a small portion of it. I figured I could fix this in settings, but it doesn't give me the chance as the game completely freezes and never makes it past the loading screen. Any suggestions?
  4. Literally impossible for him since the ritual the Emperor did to make him immortal also made him completely emotionless. I'd be a very one-sided relationship, and those are never fun.
  5. This exact same thing happened to me, and unfortunately the lady on the other line said that despite it NOT BEING MY FAULT, I was ineligible to receive the bonus chapter. Something about it being an auto system generated thing or something. I'm going to try to call them again and hopefully speak to someone that actually CARES.
  6. Just based off the ones I've played Male Jedi Knight: 10/10 IMO one of the best VA's in the game, the voice sounds extremely calm and collected, and soothing to someone who plays a Male Inquisitor all the time, lol Male Jedi Consular: 2/10 Sadly this voice doesn't fit to me, the voice sounds kind of constipated though it does have that "heroic" feeling to it, but the voice sadly does not fit with a Dark Side consular. Female Smuggler: 8/10 Quite funny and just sounds like a smuggler Male Trooper: 9/10 It does sound like a professional military person, only problem is that it seems to be targeted at a character who's slightly older, late 40's to early 50's Male Smuggler: 7/10 I only played for a short time before deleting and making my smuggler a female, he sounds like an arrogant smuggler, probably better for dark side smugglers Male Imperial Agent: 9/10 It sounds professional, and I like the voice during the Hutta class quest, only gripe is that it sounds like the guy was holding his nose shut during the takes Female Imperial Agent: 9/10 same reasons as Male Agent, excluding the last portion Male Sith Inquisitor: 10/10 The voice just fits perfectly, and makes you unable to resist playing dark side. I do get a sense of Palpatine when I play, and I play my character as an insane murderer. I especially like the romance lines with Ashara as well as the starting torture line "SCREAM WEAKING! I want to hear your suffering" Male Sith Warrior: 10/10 The voice is perfect, and sounds very calm if you play as a Light Side Warrior. The voice definitely shines with the Vette romance as well as the Sand Demon part on Tatooine.
  7. While the game was in development, were there any planets you planned on making but were never released?
  8. To make things less confusing Trooper: Dari'un Anderson (Echani) Smuggler: Lirona Mire Jedi Knight: Linken Anderson Jedi Consular: Virtuo Bounty Hunter: Fregarn Irens Imperial Agent: Na'tahl Sith Warrior: Sa'tar Plore Sith Inquisitor: Darth Ukerin __________________________________ Dari'un Anderson had a Zabrak wife and had two sons, Linken and Ukerin (formerly Kelron). Ukerin was kidnapped by a Sith Lord but eventually overthrew him and took his spot on the Dark Council. Linken allied with Virtuo, who had recently defected from the Empire. Dari'un has had a longtime rival known as Na'tahl who has been maing a name for himself crafting poisons and using them on unfortunate victims. Ukerin has had a long-time hatred for Fregarn Irens and has tried to kill im on multiple occasions, but Fregarn's training and survival instinct has helped him pull through, he adopted a daughter and named her Lirona, but was disappointed she left the Mandalorian life and became a smuggler. Sa'tar Plore is allied with Ukerin as they share hatred for a common enemy.
  9. In the original KOTOR II, HK-51 was black with blue eyes, what brought on the change to make it similar in design to the HK-50 droids, which were grey with yellow eyes.
  10. The space stations now are way better than the ones fom back in the beta, the space stations in the beta only consisted of two hallways, two hangars, and 1 room, with the black talon/esseles valet at the end of the other hallway. Both were exactly identical, I think the reason for the difference in art design for Republic and Empire stations was because. Empire: Made to be the perfect civilization, which also meant cleanliness, and the station does resemble Kaas City. Republic: Been around for a while, stuff wear and tears in space, but theres also the matter of color-style, Silver and red are empire colors.
  11. Aside from what we saw in the "Coming Soon" area of the legacy menu, will it include more things?
  12. 10, due to constant choices to shock people for no reason
  13. Do you have any plans for allowing "appearance" gear? Such as allowing Jedi Sages to look like they're wearing trooper armor or something like that
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