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Sardoni

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  • Location
    Long Beach, MS
  • Homepage
    http://www.blackserpent.net
  • Interests
    4.4%
  • Occupation
    Denmark
  1. When the designed challenge level requires a gear check higher than what is rewarded from completing said challenge there's more than just user error at work here. If you want it to require people; add it to the group finder. That's why the group finder exists right? The "solo" star fortresses give blue 200 level items. The "heroic "star fortresses give purple 208 level items. You should be able to reasonably solo heroic if you geared up from solo. Regular gold knight mobs pose more of a challenge on my 200 gunslinger than champion knights. My 20 influence companion struggles in either tank, heal, or dps stance. One major take away for me is that healer stance should probably put the AI in ranged gameplay mode. They rarely do any worthwhile attacks while in that stance. I'd argue further the auto attacks should just be disabled if they can't emulate a ranged style. That way they are less likely to be following the boss around probably getting a lot of splash damage themselves (when the exarch jumps in the air for example). If they were at range consistently at least they'd be at less risk. Also I personally expected Lana to emulate the Sith Inquisitor playstyle she demonstrated in the Revan fight in SoR. Ranged attacks and heals while wielding a lightsaber. Satele did the same. Just steal that AI for force user companions. So while I feel the weight of the force user healing more (It just looks and feels better to me... style choice admittedly) I've taken to using someone like Nico who stays at ranged and heals. He still doesn't move away from bad, but it's less likely to shove himself in a precarious situation if I'm controlling the field (as I should be). I'll never run star fortresses again on my 216 arsenal merc or my 216 powertech tank. Other than deco and arbitrary achievements it provides no value to my play experience since I have the companions. If that was the designed intent then mission accomplished. It surprised me that lockboxes weren't even a reward from repeating them. One of each. Potentially the per-requisite could be hacking the buff boxes you elect to find along the way. I'd rather spend my time doing the planet heroic 2's because that content is at least more sustainable and rewarding in the long run (not that I'm entirely satisfied with my end game sending me back to level 20 planets...).
  2. Hidden quest 0/3 infected requirement. I know this because pub side fleet is dead at 4am and I only infected one person when I jumped off the VIP deck and the quest sadly showed 1/3.
  3. Hit Dark V get an achievement and a Legacy Ability Hit Light V get an achievement and a Legacy Abilty Nothing for swinging to one extreme and back to the other. Titles are tied to current rank not earned rank. So if you want to keep the Loathsome title you have to stay Dark V. Getting any Light Side points will remove the title. Many former titles were removed. It's likely whatever you had in mind was removed.
  4. And then you send Lana on a dark side aligned Diplomacy mission and it's like nothing ever happened (you'd still be 10,000 dark side).
  5. There are heroic 4's still in game for the macro-binocular and seeker droid missions. No one volunteers to them easily. I'd support making those a weekly. Be nice to give people incentive to help others get it done. So if you want your challenge look no further than Nar Shadda and beg people to let you be taken along. With the downscaling I'm sure they are a real treat.
  6. Because you haven't hit the play button that causes 5 years to pass in game.
  7. Suddenly legacy-wise influence. I'm planning ahead. You only need 7 companions to max influence (6 for crafting and 1 for combat). So don't cross over on your alts.
  8. Treek has a unique skill set that isn't on par with every other skillset. This applies to tank/heal/dps stance. Just as there's a "force user" healing skill (ex: Lana) set and a "non-force user" healing skill set (ex: Koth) there is a "treek healing skill" set. I completely understand what you're saying, but the issues (while similar) are unrelated.
  9. Just turn off nameplates on friendly players nameplate on enemy players, and nameplate of self. Now no one has titles.
  10. When I invite people to my party they accept.
  11. She needs another re-work. She worked well as a hybrid (tank/healer) but now that they split her she's a master of none. Any other companion is better at healing that's for sure. If they're handing out refunds I might take them up on that.
  12. The other point might be that some companions are "happy" with where they are five years later and won't be joining the alliance (no matter who you might be).
  13. Took a level 38 tank with us to kill 3 world bosses (the First - on DK, Grandfather - on Balmorra, and the Ancient One on Taris). He got 2 levels just by killing those three world bosses with us.
  14. I took Naruto at launch. You can't have it.
  15. I can't wait for the suicide mission that lets me kill my own character off if I make bad choices. I wouldn't mind seeing Skadge get liquified in a tube because I took too long rescuing him from the collector's. Samara has already joined my crew... now I just need Legion and Kasumi and I'll be set.
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