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LordDelectus

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  • Location
    Atlantic, Iowa
  • Interests
    Star Wars, TOR, video games, PC games, TV and movies.
  • Occupation
    City Administrator
  1. I will agree that something does feel different, but that only thing is the CM. It is not getting any attention, but beyond that, the lack of roadmaps and planning has been an on and off things for years. They talk about communication but do not follow through. Expectations game. The two things I think that weaken this argument are: The CG trailer. The content of this "expansion". CG trailers are not common in SWTOR. Likely because they cost money in one form or another. This trailer was not short. The trailer probably got more attention for SWTOR than it has seen in a few years. That was an unnecessary expense if this game was looking to be in Maintenance Mode. Second, the labor hours in this expansion were clearly not intended for endgame players. We do not give a $%^& about UI components when compared to story content, new flashpoints, new PVP maps, new ops. No, the labor hours overhauling the UI, combined with the slick trailer, shows that at least on some level they are fighting for new players and subs. Maintenance Mode? They would never bother. The closer this gets to the end of the license for EA, the more credit I would give it. Until then, too much money has been poured in to pull the plug until every last penny has been wringed out of this game's husk. Oh, and if Musco jumps ship. He is a canary in the coal mine.
  2. Very deeply concerned based on today's Twitch. When Lana is mentioned but not Theron.... -.-
  3. Every time they dive into their UI, class tree, and similar updates I fume. What is the point if there is nothing new to do? Nothing to explore? Nothing new to earn? At least drop unique rewards in old ops to get old teams back to earning em. One new planet and one new flashpoint...I am not super impressed. Now, if this is like Ossus...I will be okay. Ossus felt like a genuine update. It was a huge planet, new enemies, dailies that made sense to the story, plenty of story expansion. Good gear grinding.
  4. I agree with you. The game has diversity. The Feast of Prosperity was a fun twist on grind for rewards. The story stuff is fantastic, we have different worlds, tons of NPC's, events, quests of various varieties and space Barbie dream house. There is always going to be a fetch and kill component to any RPG. No different than the dungeon to boss dynamic that is in most games.
  5. Thanks for the clarification! I am not overly concerned with the changes, prog teams appear to be dead on Satele Shan. I probably need to read more closely about the specific complaints people are having, but a lot of the stuff seems to harken back to: making people do ranked PvP will break the game, discipline balancing will break the game, unassembled components will break the game, grind X will break the game. Different instruments, but the same song. Every change to the game seems to get people saying they will quit. Since this is the only active Star Wars I have left ("Legends" purist here) there is nothing this game could do, that would make me quit.
  6. I think I understand what they are doing but I want to confirm a few things. Are we allowing a full mix & match of abilities, provided they align with the force vs tech and dark/light alignments? Does this mean a complete overhaul of rotations? I would not mind that at all. I would enjoy merging some madness abilities with lightning. Be a true sorcerer. So tired of doing the same lightning rotation since like 3.0. Also, will this remove the stupid heavy vs light armor requirement? As a sorc I am stuck with light. There are some cool heavy armors out there I would love to get my hands on.
  7. My assumption is his quest for artifacts has to deal with healing himself so he did not have the nightmares and the side effects his little droid buddy was warning him about. He is no longer controlled by Acina, but the scars needed healing?
  8. My take is entirely different. I thought the Iokath Creators created Zildrog. Different sides used different weapons during the Civil War and the Gravestone was lost, the creators dead and the Zildrog computer center was abandoned. Tenebrae discovered Zildrog and learned of the location of Iokath, explaining how someone cloistered in the Stygian Nebula found either Iokoath or Zakuul. I assumed the Iokath creators had mapped a hyperspace route trailing north, through Chiss territory (explains how the Empire encountered this isolationist race) and into territories in the Galactic North and finally settling on Nathema. Possibly this was where they stopped so they could avoid the Rakata Infinite Empire? The Celestials? I may be missing a key timeline marker there. I thought the creators died out many thousands of years before Tenebrae was born. Somethings probably need to be retconned, timeline wise. It is sort of a mess.
  9. LOL, I thought "Darth Jesus" was a new name for Darth Malgus. Both are incredibly powerful, neither stays dead.
  10. 100% agree. He is easy on the eyes, ears and heart. He is sort of tortured, but not in a nauseating, Twlightesque way. He is always trying to do the right thing, but is willing to break the rules. His achievements are pretty remarkable for a non-force user. I have nothing against Lana, I just am frustrated that she seems to be getting vastly more screen time, which seems to be logical since any character that we make "the choice" with where we keep em around...their continuance in the story is pretty minimal. When it comes to those two, I would want them around for the long haul and only have them removed if Troy and Lydia were not interested in the work anymore.
  11. Whoo! Good, I was worried for a second there. SWTOR would not be the same without our favorite (and totally cute) little Community Manager. <3 That said, the more the merrier. Welcome to the forums, Jackie! The more communication, the better.
  12. On one hand, I feel bad for people that bought Anthem and committed time to it. On the other hand, I had a lot of hostility towards the game because of the rumors that Austin devs had to chip in to get Anthem over the finish line. Not sure if that was 2017, but I remember it being a year that felt distinctly lacking in SWTOR content and I blamed Anthem. I would love to see this game get some of those resources, but I suspect anything freed up will be going to the next big game for BW. Just nervous at the lack of communication on a 2021 roadmap or any decent Cartel Market updates. I know between COVID and the storms that things are not going great in Austin, but without some insight into what they have planned, it makes one worry that the game is being gently walked into a loss of the license.
  13. Not been on the forums in a while. Where is Musco?
  14. This thread and the last couple of posts really warm my heart. The only reason D-"canon" should ever be present should be due to player demand and a necessity to keep the game going through the Cartel Market. If stuff from their films and TV shows help drive CC/CM sales and it keep the servers on...I will not cut my nose off to spite my face. I never want any of their planets or aliens showing up in the game. Personally, all D references are revolting and make me instantly scowl. As far as I am concerned, this is the only Star Wars I have left. I want it to stay true to the original canon as much as possible. Which I think they have done a very good job of. Minimal muddying of the water. I will never accept D's work. You don't erase 37 years of lore building (and my time and money) and earn anything other than my enthusiastic and undying contempt. They were not fair to us and I won't be fair to them.
  15. OMG. This would be the best idea! You know it would get a lot more interest than the recent ops. I would personally prefer it as a world boss, myself. My guess is that the coding of established planets is complicated and that the team is weary of expanding existing planets or dealing with the problems that arise. Lore-wise, it makes complete sense.
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