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kirorx

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  • Location
    Miami. Florida
  • Interests
    Bodybuilding, Powerlifting.
  • Occupation
    Fireman/Paramedic.

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  1. I like that implants give us the option of two set bonuses; but I also dislike that they have different stats. I would prefer maybe a different slot like we have for our tacticals. Sometimes I find different times for different implants but that means changing other set pieces on account that one implant may be crit and the other alacrity Also. People brought up the storyline. For real this trickle of story has been so slow; its crazy that is been years now. Lets just wrap this stuff up and get back to an Rep vs Imp storyline and not trickle out a couple minutes of dialogue every couple months. I dont need huge story updates, just more story conclusions
  2. Powetech used to have the same AOE death from above animation as Merc. Only you fired gun from one hand and wrist missles from the other. I hated that they removed that animation in favor of the Deadly Onslaught one. I would love for them to go back to the old one or some there AOE that doesnt come out of a non existent back pack.
  3. I make stuff for people for free all the time as well.
  4. The gearing system does need to be looked at. My son started playing with me lately and watching him navigate gearing as a new player is very confusing. The cost if implants is atrocious for a new player. You have to level from 324 to 340 with two implants before the price decreases to a reasonable number. Its taking him forever and restricting his game play. As far as content, IMO hardmode FPs are a mess. Some are way too easy and others are complex I would love to see then rescaled and maybe even add a NIM FP option which can drop better gear I want to see old mechanics matter again like they used to, a good example is the final jedi on black talon. That AOE she does used to be instant death, but today even on hardmode you can just ignore it. Dont increase the Hit points or something, just make mechanics matter again and give appropriate rewards
  5. Ratatakki have those purple tattoos. Would be neat if they came in different colors. Then you can look like “the son” from clone wars. That would be sick
  6. You can add MM FPs and uprisings to the list of things people dont que for. The rewards for these need to be reevaluated. Because people are not playing them and that is a bummer.
  7. This. Each of my alt differs a little in things like which companions they run with and have leveled up. A way to clean up and organize companion list would be awesome
  8. Some QOL would be good. A way to better manage crafting characters and stuff. Maybe a second crafting profession per character or a 4th crew skill Maybe some way to manage legacy crafting from a crafting window so we dont have to keep logging in and out all day
  9. some like this, or an app or something. Just some means to better manage crafting and gathering missions between characters and their alts.
  10. Just give my powertech death from above again; I hate that new animation. Not all my characters wear a backpack lol, so it looks silly
  11. I dont care for the KOTOR style dialoge either; but that is a silly reason to quit the game if you love it the way you said you do.
  12. I would take a decent companion; but the last couple have been kind of lame. I dont feel we need one every season to keep us motivated though. Stronghold is cool; I am not really to much into copero tbh, but I will still unlock it. I am sure plenty of people will love it. The seasonal rewards are just a bunch of cool stuff for just playing the game, so there is no reason to not really do it. Even if you wanted a companion, I am sure there are other cool stuff you will get just for playing the game
  13. I am with ya. It saved my bacon plenty of times. I can see how its not that useful in ops with a good healer; but Playing MM FPs with random people, it was amazing. I would love to see it back. Some people prefer the new way, maybe we can just have both tacticals available.
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