Jump to content

sumuji

Members
  • Posts

    413
  • Joined

Reputation

10 Good
  1. Or you could buy currency from farmers with real money and buy the gear with it. Since this can be done in any game then every game is Pay to Win! Nobody cares because most people won't fork over that much money for some pixels with stats. There will always be people that pay to get ahead in any game whether the game helps them along or not. The conclusion is don't worry about what other people do. It's not like some clueless person is suddenly going to get a recurring spot in ops and have no idea how to play their class just because they bought their mods the lazy way.
  2. If you're new why would you have regrets? The game isn't closing down. It had a first year that was rough like most do. I think things have steadied out if not gotten more players returning or checking it out for the first time. Servers are still full of people so it's no problem. As far as guild goes, yes I'm sure guilds would gladly take you. You just need to ask on the server you play on. Ask in chat while on the fleet and you'll get an invite in no time at all.
  3. That would involve a pre-teen. I don't know what companion OP is talking about that looks like they are 12 or younger but then again I haven't played every class on both sides. They seem like they would be like 20 years old there abouts.
  4. I think the problem with most guilds is they're to laid back when it comes to recruiting people. I remember when you wanted to join a guild you filled out an application and waitied for a interview to get an idea of the kind of person you are. Nowdays guilds just run something through fleet chat and accept anyone that responds. Then they wonder why losr players all the time. It takes constant work to keep a guild together and you also need to recuit people that actually enjoy the game.
  5. Probably has a lot to do with the newness and the fact people are asking 1,000,000 credits or more for each mod. There's probably not a lot of people that can drop down 30-40mil credits to outfir their char in 30. If they did have that kind of money they'd most likely be running ops anyway and getting chances for free. Once again pointing to the fact Bioware likes to cuddle raiders.
  6. Well, no, I've never had easy credits. The only time I've made a good sum of credits was selling cartel packs. Pre-2.0 it was Molecular Stablizers(before th sharp drop towards the end) and other things that amounted to the same thing we have now, components that are only really aquired in operations. Raiders selling off stuff to make fistfulls of credits. Nothing has changed and yes people will fork over tons of credits just to get 30 mods whether its a marginal upgrade. Once again people that don't run ops are left undermarking each other over materials,aug kits, consumables..etc. The end. All we really need is some way to aquire exotics without running ops are buying off the GTN. Purchased with special currency that will require you to work for but in the end you'll be able to craft the stuff you've learned.
  7. Yeah just doing a google search that pointed me here. After getting pissed off finally REing some stuff and getting a schematic only to see one of the compnents is pretty much from operations only. And cost 600-700k on the GTN. The price of the end result mod that I'd like to create and sell. Getting tired of Bioware cuddling raiders when it comes to crafting. They're already gettign a chance at the best PvE gear in the game but do they really need to make them filthy rich too so they can add a bazillion more money sinks to the game? At the very least this component should be bought with coms on a venfor like Isotope-5. I took the chance REing stuff to learn so I feel like I should be able to make this thing without having to run operations. With 2.0 once again you'll have people that run operations having more credits than they know what to do with while everyone else has to fight for scraps.
  8. Bioware won't refund him the cost of the game. Thievery!
  9. Gear is less forgiving unless you're the tank. Don't worry you'll get a random where the tank is still in lvl 50 gear worse or maybe DPS too so you take too long to kill stuff. Or people that made it 55 levels but still don't know play their AC properly. I'm about 2/3 wins, 1/3 losses where we just didn't have the umph to make it all the way. Yeah, the lvl 55 HM's can be rough for PUG'n and it will be for some time to come. You'll get some groups at some point that won't be able to finish. That's guranteed if you use the random group finder Sounce- I play tanks and healers in 55 HM's
  10. I think it's just the element that are running HM's right now. They're the progressionist elitiest types for the most part. The kind that think they're the shizzle cause they run ops and had the resources to gear up fast. I don't think you're average player type are queing up that much yet. Probably still leveling or trying to gear up enough.
  11. It is rather hard for a PUG lots of times, Peopel are used to facerolling it in a guild group already knowing the place. In a radom PUG you're likely to get people that have never done it before and screw up boss mechanics, which of course the place is a little more complicated than the other lvl 50 HM's regardless of what they nerfed. Although I think it needs to kinda stay where it is. It would be a nice intro into the difficult stuff they'll find in lvl 55 HM where the bosses are more than tank and spank and interrupts. As people gear up and familiarize themselves with it it will be more forgiving.
  12. Yeah I'd say it's good to throttle unhealthy playing style. You can't have everyone fully geared 3 weeks into the expansion. If you could race into all of that stuff then you wouldn't care much about running flashpoints anymore and that would be bad for the game. I don't even know waht to think that people are getting 200 so easily that they fill like they need to take a break until the reset. And complaining about it when they're already on pace to be fully geared in a month or so minus chances at drops or crafted mods.
  13. The mechanics are the same as normal mode they just hit harder. They were trying to burn the turret down one at a time but me standing there taking hits from the 2 turrets and the boss at the same time was too much for the healer to handle even when trying to keep some kind of defensive buff up. That was just my experience with that run and I had a feeling there was no way we would have been able to finsih it with the current group. I've since then finished my first HM a little while ago. This time it was Hammer Station and things went a little better than my first attempt at it so maybe it really does come down to the healer being able to keep up. I should be geared ok for a lvl 55 HM. I still think things are a bit too much though looking from the random group aspect. They can't really afford to wait around for months and months for people to get geared up with basic or elite just do to 4-man stuff. It's all a lot of people have to do if they're not into operations or living in warzones. I think wearing basic gear should be about as comfortable as wearing Tionese was with lvl 50 HM. But it feels more like you're half naked if you happen to be the tank with how insanely hard things hit. Needs to have like a 25% reduction to still make it challenging but not something that would wipe PUGS 10 times a run.
  14. Are they aware that a BH and Trooper can still launch at a target and have immunity to CC while being able to increase runspeed at the same time? I mean if you're willing to spec all weird like you can still be a unstoppable ball runner in Huttball
  15. Yeah. I mean I'm not new I know my Sin tank backwards and they are in all 66 mods except for the implants, earpiece, wrist, implants....all BH still. The healer seemed competant too each time. Like my first one was Manalorian raiders. I think we wiped on the first boss one time then beat it the second only cause I kept the boss entertained and sprinting around. Then we go to the 4 people at a time fight. Wiped 4 times I think. Almost a 5th but the last two standing managed to kill the 4th barely. Then the last boss we couldn't find a way to beat him. Him plus the addition of the turrets banging on me was too much damage to keep up with. We didn't even make it past the first turret cluster much less get the boss down. Most kinda went down the same way except for Cad when the shackles were hitting everyone at once on the last boss which would be a bug. I mean I figure if the healer and tank know their class pretty well and are in mostly r66 gear you shouldn't be getting your face planted so easily.When people were doing the 50 HM's back in the day they used to be a little difficult. The stuff was certainy doable in Tionese and nothing even close to the dumptruck hitting stuff in the 55 HM's. If you can't reaonably PUG this stuff in basic gear then we have a big problem. I don't havbe to wonder why there's still a lot of 55's running lvl 50 HM still because 55 HM are a huuuuuuuuugggggggeeee headache and even more so in a random group.
×
×
  • Create New...