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idnewton

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  1. I feel like it'd be cool to bump this thread. Two years later, we're experiencing Dantooine and looking forward to both Onderon and Dxun. To those who say BW never listens, well, here we are.
  2. I will actually be able to get Command 300 on all classes, then Edit: Also, I'd really like to express my appreciation for delaying the expansion in order to make sure it's good. It's not such a common tactic anymore, but I think it's the best option. Don't release early and patch; be like Nintendo -- aim for the release date, but place release quality as the first priority.
  3. Eyyy, welcome to California, land of safe spaces and riots, where the American Dream comes to die. But yeah, we have some good food here and there.
  4. I'm curious to know your sources for the numbers, and how you pinned down the ones that you did. Also, has anyone found anything new from KOTET? I don't think I did. Also, yeah, people keep talking about how big a pain the kids' robes are. Is it just random letters, or are there new letters?
  5. Two things. First, I think it's very important that more people understand that, as the OP put it, this is an award. People are touting this information as fact, when it is really just one site's opinion. And secondly, in my opinion, the MMO with the worst business model should be the one bringing in the least money. That hardly seems debatable. Regardless of whether a model is liked, it can hardly be considered 'bad' if it works, no?
  6. It's a sad day when the 'weirdness' of the people you meet in group finder is that they're actually competent.
  7. It was more of a joke at him than anything else, but although I did mean the opposite of what I said, that you generally need PvP/Raids to make an MMO (which was my mistake), an example of that would be Diablo 3, which generally seems to be considered an MMO despite having no raids and essentially having no PvP. But you're right -- I'll fix that post now, because that's not what I intended to say. My bad.
  8. I think that's the biggest insult I've ever received -- someone actually thinking I'm siding with _NovaBlast_. You somehow missed this, it would seem (specifically, the bottom paragraph).
  9. No, it's not that. It's... something else. Surely. :-/
  10. You make a claim, you get proven wrong, then you label and dismiss. You're not convincing anyone but yourself. That's not a fallacy. It's a belief you disagree with, but that doesn't make it a fallacy. And while you're at it, go check out persuade.
  11. I've noticed that correlation too. How interesting...
  12. No, no, no. You cannot use his logic against him. It is a one-sided argument -- it cannot be used against him because that's not fair, and that's not what 'everyone' wants.
  13. Look, you seem a little... uh... lost, on the principles of game design which you pretend to know but never learned. Everything you do, you do for a reason. Without incentive, a game dies, because the playerbase feels no reason to keep playing. League of Legends, Call of Duty, CS:GO, SWTOR... what do all these titles have in common? Random-chance item gambling, one of the most addicting game mechanics. You think you do what you do by sheer preference? Oh, let me be the one to open your eyes to the real world, my friend. The strings by which your puppet limbs are moved are built on decades of research, from a time before games were anything like what they are today. You seriously think you do dailies because it's fun to repeat the same missions over and over? You think you sell on the GTN day after day because it's interesting? You think you repeat the same old static story over and over because you enjoy it? Do you truly lie to yourself in such a way? I feel sorry for you. You do these things because the dopamine rewards outweigh the cost. Bioware's goal is not to help players discover who they are as people and grow healthier psychologically, their goal is to make money. They do this by holding the carrot of dopamine in front of players, giving them just enough to keep them going. They use several different systems to achieve this result, so as to attract and retain as many players as they can. Such systems include Warzones, Raiding, casual group content, Ranked Arenas, story content, open world PvP, Cartel Market packs, the ingame economy, as so on. If one of those systems, such as open world PvP, isn't drawing players like it should, the carrot needs to be moved closer to the player (more rewards -- more dopamine -- so more reason to take advantage of the system). You are looking at this topic as a consumer ONLY, not giving the slightest thought to the perspective of the company you continue to fork over your money toward. Chances are, you won't even read this, but I'll waste my time with this conversation anyway, for some reason. But don't worry, I haven't even gotten to the best part. Oh... my... goodness... WHERE DO I EVEN BEGIN... First, this is not "proposal" I'm actually seriously worried that you think this is a marriage between players and SWTOR, talking about how players shouldn't feel pressured to choose a certain system to enjoy because of extra incentives, how they should make their choice of their own free will. This topic does not concern two lovers, as ridiculously comical as that notion is. This topic concerns consumers and the product they consume. The relationship, despite what you seem to think, is rather different. Also, I'm tickled that because you think there are a lot of 'group' and pvp players complaining here, I am automatically one of them, and I "need" them to get interest in a certain gametype. I'm not even sure how to explain how grossly incorrect your assumptions are. I've played this game probably 20 hours in the past four months -- I'm pretty sure I said that in this thread. But I've put over 8800 hours into this game. I've DONE everything. I've raided in a world progression guild, I've PvPed in a top PvP guild, I've finished every class story, I've leveled every Advanced Class from level 1, I've legitimately earned and possessed over 150 million credits at one time BEFORE exploits ruined the economy, I've submitted over 100 bug reports in one round of PTS testing, I've supported Bioware through the years, I've condemned Bioware through the years. I have DONE and BEEN everything in this game except a cheater. I have more knowledge about this game and about game development than you do, so I think it would be wise of you to consider that maybe... just maybe... I'm acting out of wisdom and experience, not petty devotion to a single method of self-enslavement to a video game.
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