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zebrawizard

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  1. certain classes that cast, feel fine as they are actively doing something per second. however certain classes which rely on their "auto attack ability" feel slow and clunky, wouldnt it be possible to give these classes auto attack, while removing their "standard attack" so it feels more like your damaging but activating special abilities whilst attacking? or is this concept too much
  2. i have a sorc, so i know this OP is just whining about easy mode. ive got other classes too, and the simplicity of current sorcs is in stark contrast to most other classes. (apart from commando/merc
  3. been trying to search for a thread with this information, but the search on these forums dont seem to be able to search for groups of words. so my question is, why are there no server forums? there seems to be a serious lack of server community because of this..
  4. i unsubbed, and timed it badly as i have 26 days left on my sub! but i doubt i will use any of it, as i havent logged in since i unsubbed. Just wanted to voice my opinion on why i left, its because its gameplay is the same as wow, the voice overs, questing was great and i enjoyed it thoroughly compared to other MMOs ive played. However the end game is just the same, the combat (which i overlooked due to the quests) is even more dull than WoW, because there is no auto attacking, meaning it feels like your character is doing alot of nothing (unless you cast spells/powers) so for me the combat is mediocre at best and not engaging/exciting. nor are the game modes or flashpoints enjoyable to play through. Without any loot in the game, would anyone play it? MOBA games are enjoyable to play without incentive, so are FPS games, strategy games etc. But swtor just isnt part of that pie. unfortunate! because i know alot of work went into this game! But gameplay mechanics are the core of mmos, not story. shame really
  5. i just want to see FFA death matches, or something chaotic like that which is fun to drop in to play.
  6. the engine isnt optimised very well, in my case too There seems to be memory leak issues, in cases where alot of people arrive the framerate drops to a crawl, ive never had this since i played wow 4 years ago with 1 gig ram. but as soon as i log back in the issue has cleared up somewhat and its playable. when playing in an area for too long, framerates drop and loading takes even longer than before. so im guessing there are some memory issues.
  7. a weapon can do as much damage as a force user. such as a rocket, grenade etc. also, a force user can only deflect so much blaster fire, gattling guns would kill jedi. also theres lightsaber resistant materials so you could wear armor that would make they useless. Someone who spends as much training fighting force users, as one who trains to use the force, maybe on equal footing. A bountyhunter could pwn jedi like batman pwns supervillians
  8. it would end with either a blue explosion, green explosion or red explosion.
  9. i unsubbed couple days ago. and no, there is plenty to do at 50 but theres nothing fun to do at 50.
  10. why cant a sith be more powerful than a jedi? sith should kick jedi ***.
  11. yes, it would have been great if you was a colonel and you had to allocate troops and such, similar to the ending to the troopers. or staging campaigns, and making tactical decisions, but throughout it just felt like you was a grunt obeying orders. fine in itself, but in comparison to other campaigns, where you become the pinnacle of their class...
  12. darkside always rocks, however all your companions bar one are light side orientated. so yea that makes it suck, if youw ant to raise affection. the campaign is rather boring apart from one mission where you use your squad.
  13. About the questing, swtor is different, and its because its different that it does it better than WoW or any other MMO, because it has narrative and direction. Other MMOs are just, clusters of random quests, and your story is "Your character is there just because he needs to help people to level up" the fresh gameplay is true though, SWTOR is the imitation of WoW, and that doesnt make it fresh or fun (anymore) as an ex-WoW player, which i did enjoy during the time, i wanted something fresh, new and fun. and its the same but with different graphics (essentially). Its also true what ghostcrawler says "i log in but have nothing to do". Theres plenty of stuff to do, dungeons/PvP etc. But why dont you do them? because they dont have loot i need. So people only do these things for incentives, rather than gameplay.
  14. yea ion jolts seem to be messed up. still took the point because i didnt know what else to put it in. For HM, i tank with improved riot strike, as the 6 second riot strike means you can interrupt a spell from ever being casted by a boss, as it will lock out for 4 seconds, and your riot strike will just come off cooldown while they try and cast the spell again, for me that mitigates alot more damage than some extra shield %. http://www.torhead.com/skill-calc#801GorrdoroGZMsrbo.1 tried without gut, but i felt the extra damage move filled the gap sometimes. (and its nice to have another ability ) also i disagree with using sticky grenade, the damage is too low to be worth 2 ammo. id rather use the extra ammo and whack out a pulse cannon vs groups, as its the most damage-ammo move we have, not to mention we can recharge ammo whilst its channeling. another thing, i dont agree gut is better than energy blast. how can it ever be? energy blast GIVES an energy cell, meaning you can dish out more damage. Gut costs 2 energy meaning you get less chance to use abilities.. not to mention gut can only be used every 15 seconds to be effective. Even though gut offers more damage than energy blast, is that extra damage worth 3 ammo potential by using energy blast instead?
  15. yea ion jolts seem to be messed up. still took the point because i didnt know what else to put it in. For HM, i tank with improved riot strike, as the 6 second riot strike means you can interrupt a spell from ever being casted by a boss, as it will lock out for 4 seconds, and your riot strike will just come off cooldown while they try and cast the spell again, for me that mitigates alot more damage than some extra shield %. http://www.torhead.com/skill-calc#801GorrdoroGZMsrbo.1 tried without gut, but i felt the extra damage move filled the gap sometimes. (and its nice to have another ability ) also i disagree with using sticky grenade, the damage is too low to be worth 2 ammo. id rather use the extra ammo and whack out a pulse cannon vs groups, as its the most damage-ammo move we have, not to mention we can recharge ammo whilst its channeling. another thing, i dont agree gut is better than energy blast. how can it ever be? energy blast GIVES an energy cell, meaning you can dish out more damage. Gut costs 2 energy meaning you get less chance to use abilities.. not to mention gut can only be used every 15 seconds to be effective. Even though gut offers more damage than energy blast, is that extra damage worth 3 ammo potential by using energy blast instead?
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