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wewter

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  • Location
    california
  • Interests
    gaming and lots of others
  • Occupation
    Borders Superstore
  1. enrage timers = lazy. dps check should be Boss HP Regen ... if you can't kill it fast enough, he'll never die. or am i missing something there that would explain why that's not as good as a silly enrage timer...?
  2. read a book imo .. better use of your time than ilum (or swtor for that matter)
  3. lol hard to recognize trash game as trash game? well put ackbar/op
  4. Such an easy fix for this retarded mechanic ... it's stupid. Make bosses regen health at a faster rate than healers/tanks would be able to kill it. That's how other games do it, and it works. The lack of thought, imagination, and innovation that went into this game astounds me. 2 days play time remaining.
  5. ^^ This. Have fun "grinding' your dailies and calling it something else.
  6. No way in hell. Will be taking my $_$ and going to TERA and await Archage, while seeing how Blade and Soul and Diablo3 in the meantime. All of those games will destroy SWTOR. Why? This game was a joke from the beginning. It had all of us sucked into the story-line because of the VO work (which we can all admit is good, albeit unnecessary). Eventually, VO took it's toll on us all and "spacebarring" became an mmo meme overnight .. Level Cap, and Life after 50 LoL. I mean, I want to cry, but instead I'll just laugh. First off, I didn't play WoW. That was intentional ... I stuck around in Lineage 2 and made fun of everyone that left to play wow, only to return to L2 a few months later. WoW was a joke to us (and still is to me, although it seems many more have hopped on this train). Level Cap. Phuck level caps. Granted, I may be used to a bit of a Korean grind .. but how can you possibly think that a "grind" is worse than maxing out and then repeating the same boring dribble over and over and over again. Dungeons, rinsed and repeated in a Hard Mode variety. Raids/Operations (which I will admit, are the best part in this game) are so stupidly buggy, and I won't even get into how retarded I think "enrage timers are. The answer? Almost as retarded as a pvp-specific stat, Expertise. Games need high-level content so that players always have something to work up to. Working up to doing the same ol' boss in the same ol' operation, just in nightmare mode (omgooses!) ... is Lame. Get to 50, and then realize that your [in-game] life sucks. First, you're told that you can't keep your orange gear you've been saving. Then, you hop into the endless dailies that never end ... 360 daily commendations for your rakata ear/implants ... while getting 400 synthweaving for Belt/Bracers (and you have to crit, otherwise Orange is BiS) ... and then onto biochem so you can keep up with everyone else who's got them. "BoE" and "BoP" ... what a stupid and revealing thing to put into an MMO - that devs have no clue of a better way to handle gear. GTN is a joke. Warzones are all lame and boring after a weeks play. Go to ilum on a 5m bike ride every day for half an hour for your armaments, and work your way up to valor 60 so you can keep up with all of the 24/7'ers who are already there (in the meantime, get pawnd by expertise). Factions are stupid (I can't light up morons on our own side and leave them crying in the snow). Crew-skills and companions are a bit innovative, but end up being more annoying than anything and just another dreary task to keep up with. Starfox mode in space is ... not as fun as starfox. Not to mention space commendations are absolutely worthless. Much more could be said, but others will do a fine enough job in that respect... TL;DR - Game is a rollercoaster POS in a themepark, and ran out of track. f2p before the year is up if they don't add sandbox elements - i'm off to tera/aa/d3/gw2 - payce.
  7. saved me some time - not resubbing to repetitive trash
  8. OP i agree w/ you. I tried out the build for a little while, but noticed no appreciable damage increase, so reverted those 5 points back over into the darkness tree for the charge mastery + 2 in electric execution ... and .... i like it better. w/ dps logs maybe we can see if there's a 100pt in damage difference ... i still use shock in my dps roto, but you're right in that the second shock has a 45% to do 50% damage and then separately crit ... too many % chances in there, i'd rather stick with the increase in sustained dps.
  9. agree with OP - great post. game is OK - but was budgeted to be AAA+ It's more of a AA- Too bad it's star wars and has me sucked in until tera comes out. if that sucks, there's d3 and archeage. either way, unless endgame in swtor really picks up some steam, this game is not going to be fun long-term... easy to see that at least.
  10. ncsoft makes mmos. bioware makes sp vo themed "adventures".
  11. don't. go get your alloys, roll 400 synthweaving, and craft your rakata belt/bracers. if you're really into it, do it until you crit for the augment slot. crit-crafted rakata = best inslot in the game (unless there's something i'm missing ... and you don't prioritize expertise)
  12. Crafted my Rakata belt the other night and it crit ftw -- 140 item +28wp augment O_O If i had an unlimited supply of alloys ... I would've stayed synth to crit the bracers as well. But ... too unreliable, had to move onto biochem for the buffs. maybe next time ... (lawl)
  13. I agree w/ OP Anybody else remember doing (x) # of Meph/Pit runs in d2? The anticipation of getting something epic keeps you coming back for moar lootz, every time.
  14. I <3 and 2nd OP -- well said. The fact that more could still be added to his post speaks volumes as to "what this game could've been..."
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