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godochaos

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  1. Can someone please write a guide detailing how the pvp gear/commendation systems works? I hear lots of terms bandied about on the forum that I don't get like "RNG"....etc I see people talking about lower valor ranks getting good gear, I don't understand this as I thought you had to be 50. I really don't get the system and can't find much info about it. We don't need another thread complaining about the systems current state, please add your QQing to another thread. I'm not endorsing the systems current state just trying to understand it and i'm old and slow witted please help!
  2. I'm sorry I'm to lazy to embrace the format but I do want to make a constructive reply: So many of my match up problems boil down to me being 30th level fighting a level 50. Which gets back to the very basic idea that pvp needs a tier system so you don't have to fight people 40 levels above you when you are 10th level. 2nd point. I put up 226,000 dmg in pvp as a 10th level bounty hunter, I didn't even know exactly what all my powers did and did not use them all. It was so easy, waaaaaay to easy. It just did not make sense, we need a balance pass that is based on one fundamental overriding concept. It EASIER to sit back and shoot someone at range than it is to chase someone around and melee on them. This is something that developers of competitive pvp mmo's seem to constantly choose to ignore.
  3. I would love to see open world pvp with clear incentives for us to form larger groups and fight in large battles. This would be a dream!
  4. Look at the server list, many show populations of HIGH, or FULL. This is with only a small percentage of players in the game at this time. This alarms me
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