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Posts
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Joined
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Agreed. The arenas feel limited at this point and some new ones would be cool
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PT/VG tank is the only 1 out of the 3 tanks that has zero form of self cleanse. I am not saying to equal sin tanks, but just 1 would be nice. That is all
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I like that implants give us the option of two set bonuses; but I also dislike that they have different stats. I would prefer maybe a different slot like we have for our tacticals. Sometimes I find different times for different implants but that means changing other set pieces on account that one implant may be crit and the other alacrity Also. People brought up the storyline. For real this trickle of story has been so slow; its crazy that is been years now. Lets just wrap this stuff up and get back to an Rep vs Imp storyline and not trickle out a couple minutes of dialogue every couple months. I dont need huge story updates, just more story conclusions
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Powetech used to have the same AOE death from above animation as Merc. Only you fired gun from one hand and wrist missles from the other. I hated that they removed that animation in favor of the Deadly Onslaught one. I would love for them to go back to the old one or some there AOE that doesnt come out of a non existent back pack.
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I make stuff for people for free all the time as well.
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Republic Snipers: Cover shield is the wrong color
kirorx replied to Tenacity's topic in General Discussion
That would be cool -
The gearing system does need to be looked at. My son started playing with me lately and watching him navigate gearing as a new player is very confusing. The cost if implants is atrocious for a new player. You have to level from 324 to 340 with two implants before the price decreases to a reasonable number. Its taking him forever and restricting his game play. As far as content, IMO hardmode FPs are a mess. Some are way too easy and others are complex I would love to see then rescaled and maybe even add a NIM FP option which can drop better gear I want to see old mechanics matter again like they used to, a good example is the final jedi on black talon. That AOE she does used to be instant death, but today even on hardmode you can just ignore it. Dont increase the Hit points or something, just make mechanics matter again and give appropriate rewards
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Ratatakki have those purple tattoos. Would be neat if they came in different colors. Then you can look like “the son” from clone wars. That would be sick
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You can add MM FPs and uprisings to the list of things people dont que for. The rewards for these need to be reevaluated. Because people are not playing them and that is a bummer.
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This. Each of my alt differs a little in things like which companions they run with and have leveled up. A way to clean up and organize companion list would be awesome
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Some QOL would be good. A way to better manage crafting characters and stuff. Maybe a second crafting profession per character or a 4th crew skill Maybe some way to manage legacy crafting from a crafting window so we dont have to keep logging in and out all day
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Add Crew skills to the character selection screen
kirorx replied to SnEaKyMan's topic in Crew Skills
some like this, or an app or something. Just some means to better manage crafting and gathering missions between characters and their alts. -
I dont care for the KOTOR style dialoge either; but that is a silly reason to quit the game if you love it the way you said you do.