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Mattes

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  1. Killed it on nightmare yesterday. Initially though thats how its supposed to work, but still one side solved their puzzle at least 40s before the other ones did and we still advanced an killed it. While on other tries we got stucked at multiple times after the 2nd, 3rd and even before the very last "turn".
  2. *Free for all* is essentially their roll-system. Everybody can loot the corpse, but the item still has to be rolled for. edit: why its called free for all though is beyond me..
  3. Well, with the way it works right now we'll most likely never find out who exactly got the first kill of soa16. I'm sure more than a handful of eu-guild must've cleared the place yesterday right after the id-reset. We we're 14 guild members, filling up with two friends, and well, 16man at first seems to be tuned a little bit curious compared to 8man (trash to 2nd boss was interesting (cc-immune), 3rd boss adds having like 7 times more life). Soa though proved to be exactly as easy as he's been in 8man. Well, surely you can believe whom you want, but matter of fact is, we killed it before. And so did probably at least a handful of other guilds. Its just nothing to gloat over. --- as for nightmare-soa, nope, on 8man, and he is definately levels above the rest (which isnt too hard seeing as 8man nightmare is a joke up until him), still i expect a kill in the next couple of days. Oh, and for yor loot-problem. There is no need to leave it to luck, there is a very real and easy solution to distribute the loot the way its supposed to be.
  4. Cleard the whole place yesterday evening (CET). Cant provide a exact time as it doesnt matter, but must've been around 10pm, which still is hours before ot's guild. Still i'm pretty sure there have been at least a couple other guilds that have done it before.
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