Jump to content

joopey

Members
  • Posts

    3
  • Joined

Reputation

10 Good
  1. Jedi Guardian, Focus spec, level 47; T7's Damage reduction from armor is at 24% (28% with buff from Flameguard). Armor is all custom droid armor with Commando armor mods. To compare my own DR is 27% in Shi-choo form and 40% in Soresu stance. Something is wrong here. If I don't turn off Stimulus applicator (=Taunt) and Flaregun (=AoE Taunt) T7 dies faster than i can kill the enemies. Luckily, comp-tanks have good threat generation without the taunts, 1 good thing about them atleast. You shouldn't NEED purple FP/Ops gear to make a comp-tank viable, you should be able to use them efficiently while you level 30-50.
  2. I would be satisfied with that as an answer if it was true. However, I can RE dropped/quest items that I'm 100% sure I cannot craft. All I want is an answer that isn't based on speculation, preferably fom the devs themselves. Even if the answer is that it's bugged and you shouldn't be able to RE anything that you haven't or can craft, I would be cool with that. Do not leave us in the dark
  3. Id like to know what makes me able to RE some drop loot and not others (for mats only mind you) It isnt based on force-user/non fu; the no-RE applies to some aim/cunning gear (armormech viewpoint) It isnt skill based; items have had varying level. It isnt based on bop/boe; though it tends to be bop that are most REable Armstech seem to be able to RE every dropped weapon Im very frustrated with the lagk of pattern here, as well as the lack of answers. Is it a bug, is there something ive missed? Thanks in advance for any answer
×
×
  • Create New...