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JohnAnconia

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  1. No, it's not good enough if I just want to play through the class story. And most AC's rotation before level 40 (soon to be 45 with the expansion) is much different from its rotation after that, so your second point is invalid.
  2. Fully support this idea, would resub if this happens (improved legacy experience boosts work for me too - like 100% for legacy 20, 150% for legacy 30, 200% for legacy 40, etc.?) And before anyone start accusing me of laziness, my legacy level is 43 and I have three level 50s(JC/JK/IA). Leveling the other characters for their storylines alone has become too much of a grind - especially once you reach chapter 3 - so I unsubscribed recently.
  3. It's so easy to top the damage chart as a sage.... as long as you don't play like a stationary turret. You have plenty of ccs to keep maras off you.
  4. You really don't need to enter the pvp zone at all (it's only 900 extra rep per day and you don't need that for champion rank). How about farming WBs for rep tokens (much quicker than pvp if you have an organized group)?
  5. Actually smash can still hit for 7K+ on 1300 expertise sages if he happens to have bloodthirst + wz buff up (but then if my sage has that buff then his FIB could easily crit for 5K+...)
  6. Only tried 1-2 ops myself but this spec doesn't seem so great for clearing trash between bosses. Throwing out CG can easily break CCs.
  7. inquisitors/consulars have 10% base range defense though and I've been seeing many assassins/shadows in wzs lately.
  8. I am not sure if that much accuracy is needed. As the base melee/range defense chance is 10% for consulars/inquisitors and 5% for others, it seems very wasteful to stack more than 10% extra accuracy -- it's overkill for most of the ACs. In fact, if you only have +5% accuracy, the only opponents a sniper will have trouble with are shadows/assassins, tanks, and other snipers (sages/sorcs are squishy anyway...) and TA will help in those cases. Also, my understanding is that the extra damage (yellow/tech) from Cull will be triggered even if the weapon component misses.
  9. Hmm. You meant every AC other than merc/commandos is overpowered?
  10. In the sniper's case, the three attacks will hit simultaneously. (of course it requires 2-2.5 GCD (mm) to set up but again smash requires set up as well...) In the assassin's case the two abilities will hit with a 1.5s delay (hence why I said it's 1 GCD). I'm not trying to argue whether argue smash is OP or not - this is an old topic. Just saying that the OP and many other whiners need to L2P.
  11. Then a shadow in the hands of a good player is much better than a focus guardian/sentinel... it has similar amount of burst and much better team utility (winning 1v2s and stealing nodes/pylons etc)
  12. You really don't know other classes well and should start learning about them. It's VERY VERY easy to hit 8K+ damage in 1 GCD on multiple classes, including the ones that you claim you know so well. Try EP+AB+FT/TD on a sniper, or (Buffed Maul) + Assassinate on an assassin (might not be the strongest combo on sin/shadows since I have't had much experience with my shadow yet...). EDIT: I should have known better than to reply to this post. Ah well.
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