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discoklaus

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  1. it is more important to introduce new cartel market **** every week than to fix actual game breaking bugs. this game will be melked to the point it is no longer profitable and then it will be shut down. i mean how many people are actually working on swtor? if it takes them over half a year to do class balancing and then they say "sorry guys there will be no class balancing in 5.2 cause the only poor 7uck working on class balance just got a kid, sucks to be a customer, but hey here is some new cartel market stuff you can buy in the meantime" **** this game i already regret reesubbing for 1 month. glad my subscripotion ends in 1 week
  2. maybe queue pops arent happening so often cause if you dont play a merc or sniper or sage healer your chances of having fun and being able to compete in ranked are slim to none
  3. it has been reported since december. they still havent fixed it. i think you are a little optimistic with "a few weeks". and i highly doubt eric musco would read any PM´s i send him
  4. you can replicate it at any time. you need to do something specific and then another player in the queue gets a queue pop. the one joining is not at fault, cause for him it looks just like a normal queue pop. you need to do something from within the warzone. what i have heard is that this bug/exploit is around since 5.0 and on the T3-M4 (german server) you only play 8v8 in Odessan Proving Grounds. every other warzone most definately has more than 16 players in it
  5. it has nothing to do with people leveling up while they are in queue. i play for 2-3 weeks now and so many people cant level up constantly. it is actually pretty easy to get more than 8 people into your warzone. believe me
  6. german server T3-M4. and it is not just that screen i have http://imgur.com/a/ZtdXA they keep coming every day
  7. mercs are not broken. the class is not op. people only play it because it is so beautiful to look at the animations of that class http://imgur.com/a/feBnL
  8. but it also happens in lvl 70 bracket. where you sometimes play 10vs9 or 10vs8 or even 11vs9. its not just mid bracket
  9. discoklaus

    Traurig

    4 heiler hin oder her. er hat halt recht. du siehst halt nur noch söldner sniper und paar gelehrten heiler (vorzugsweise 2-3 pro bg) das spiel ist so anti melee geworden dass du außer shadow/asssa um bisschen zu trollen eigentlich so wie gut wie keine melees mehr siehst. hier und da mal nen vereinzelter jugg oder mara aber die sind halt auch wirklich die seltenheit. das balancing muss viel schneller angepasst werden. ich spiel erst wieder seit 2-3 wochen aber so weit ich gehört habe ist der söldner und der sniper seit dezember so behindert stark und dass da immer noch nix passiert ist ist halt traurig. man hätte ja z.b. den reflect shield einfach mal dem PT geben können, weil der brauch es und dem söldner nehmen. und auf die probe hätte man ein cd legen können. ist jetzt nicht so schwer
  10. happens on both sides. this bug has apparently been around since december. i started playing 2 or 3 weeks ago and i am amazed this hasnt been fixed yet. it is kinda sad that a game with great potential like swtor doesnt get the proper money to be improved by a good amount of developer. instead EA kinda just melks what is left from the game
  11. in guild wars 2 gear also doesnt matter at all. that game is not very successful in the pvp section if i recall right. gear progression is a viable part of any mmoRPG. like i said, there are enough games with equal settings for pvp. for example every shooter out there. starcraft, warcraft 3, and all the mobas. so why do you want to make swtor the same? it cant compete with the listed games if it goes in the same direction
  12. yes absolutely i want to stomp fresh leveled fotm chars. they deserve it. for the 2nd part i will try and explain one more time. if you still dont get it i will not waste my time anymore with you. right now, there are a lot of fotm players i know. but with the gearing system now in place, if a balance patch hits and the fotms get nerfed they have 2 choices a) they switch to new fotm and get smashed for weeks cause of gear imbalance and that is what they deserve b) they stay on their class and experience pvp from the end of the food chain, that is also what they deserve with max bolster all they have to do is endure a few hours to reach max level again and be on top of the food chain cause they got their new fotm class ready while people that only play 1 or maybe 2 classes are always at the recieving end if you want PvP with equal footing go play starcraft, battlefront, cod, battlefield, dota league of legends or heroes of the storm. those are all games where the only thing matters is skill and those games dont take ages to balance stuff i cant lose the feeling you are one of those cowards that want to reroll new fotm after every patch and dont want to get beaten into the ground during the gear grind. you want to have everything without doing anything. so you can feel better because you "stomped" the noobs again, and that is not because your class is better but because you are so goddamn good. have a nice day
  13. no need to be offensive buddy. i will try to explain my point of view for you. an essential part of mmorpgs is gear progression. you start out as a "weak" character and over time, you get stronger by leveling up and getting better gear. for me that is what a rpg is about. doing stuff and getting rewarded. for example i only play assassin/shadow. i dont want to play another character. but i would despise the fact that a fresh lvl 70 can rip me apart in pvp because his class simply has the stronger tools. at least he should earn doing that. be it by grinding his way up the pvp gear chain or something else. i dont care. but for him to reach lvl 70 and blow my character away just because he plays class x and i play class z how is that fair? aaaaaaand for the FOTM part. dont you play pvp nowadays? i dont know which server you play on. but i play on the only german server left and the amount of sage healers and mercs/snipers is ridicoulus. if you believe me or not, thats the way it is. if gear wouldnt matter at all people would always play the op classes cause people like to go the way with the least resisitance. most people like to play the easy game. ofc there will be a few people that will only play their favourite class, but the majority will play FOTM because, as i mentioned earlier, it would just be unfair to lose just because class x is stronger than class z. tell what you think, how often would it take the average joe to get deleted by the FOTM class before he decides to also play fotm. at least the way it is now, people that play merc/sniper because they are very strong will either go through the gear grind again when their classes get nerfed and they switch to the new FOTM or they will stick to their classes and finally be on the recieving end. as i already said, just look what happened to WoW pvp. they did the exact same thing, they took away gear and with that they took away any room for individualisation
  14. just look at what happened to WoW pvp. they did the exact same thing and pvp participation has been at an all time low even though the current expansion had very high subscription numbers compared to the 2 expansions before. why do you guys want BW to do the exact same mistakes that WoW did. i dont want a WoW clone only with light sabers. swtor copied so much bad decisions from WoW already. i for one would definately quit this game forever if they take away gear progression from pvp. everybody would play FOTM cause it would be so easy to just level every class to max level and then switch to the FOTM bandwagon every few months
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