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Avicii

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  1. There is little doubt, some simple match making is needed, but will never happen. Premades should be pitted versus premades not grouped together the fact that wasnt coded into queuing to start with was poor planning. Very few would argue against that other then a few outlier cases and those that dont play for any challenge they just want to pugstomp, which there are more of the latter then they will ever admit on the forums or to themselves. This all reminds me of Twinks back in the day in WoW. There were a lot that just liked crushing people that stood no chance, yet when they make it Twink vs Twink a lot bailed because they truly werent after competition. The ones that loved competition grouped together to run premade vs premade. Really though there is nothing better then close games, some of my best memories in PvP across MMOs are with friends in nail biting games. Nothing beats that thrill. Its too bad most people dont seem to be after that feeling anymore and the Devs have done nothing to help foster those games. On a side note, I really wish they went through with what they said at the Guild Summit to add solo queue 8v8 ranked where close games were more likely to occur.
  2. No buff either. Had a CM Buff active. Opened a ticket but at the rate 5.0 has been going I suppose me might just all consider this a lost cause, they certainly havent inspire faith in vet players.
  3. If I missed this please point me in the right direction. It has been stated the CXP event will end with 5.2 will this go back to the prior rate? So there is still no catch up mechanic for new/returning players or gearing alts? With the new gear item level in PvP the gear gap will grow, something in 3.3 BW specifically addressed closing the gear gap in PvP making it easier to gear. Will bolster be increased? This huge gearing mess is still a complete 180 from this time last year and the DvL event with no changes to catch up mechanics new/returning players and alts will never be played as the tiers/gear increases the gear gap grows. If the CXP gain rate reverts to the prior rate.
  4. Agree with all of this. Now a returning or new player comes back and look at the massive grind they have to catch up even start to close the gear gap if they are PvPers. They essentially have to feed the players who are geared kills for weeks in PvP to get their crappy entry level set bonus gear. This is the exact *********** problem BW previously addressed and fixed. It makes no logical sense why they have gone backwards in 5.0 with gear gaps in PvP, RNG bags for gear ect. It's mind boggling. This is such a drastic change from the alt friendly, PvP player friendly game I left last year at this time its hard to fathom how we got here. (Note I have left many times to play other games like W* or BDO but I have always kept my sub active to help support the game) I recently started playing Star Wars Galaxy of Heroes. because why not, it has to be funner then grinding chapter 1 to get green gear in crates or pets. Seeing EAs business model in that game and how they toss pack options at you for $10, $20, $50, $100 and how people buy them and appear to love it, despite the RNG in some of the crap ones - of course almost all of them are horrible value. Point being I feel like they wanted to try to incorporate what was working in that game and generating them massive profits without realizing doing a complete 180 in this game was going to piss off the player base. In GoH people grind for weeks or months to get the heroes they want. As I sit here typing this I can see how they would think just making a massive non stop grind for gear for all of 5.0 would work, they collate the heroes to gear, add some CC options to speed up the boost and players in SWTOR will grind happily away just like in GoH. F2P mobile game logic applied to an MMO.
  5. Exactly this... they have stated before they understand the pain and dislike, yet they are slow as a snail to address it and they dont really address the problems. Like those Alts they encourage all players to create and enjoy. This game went did a 180 from the most alt friendly game to one of the most unfriendly alt games for "end game". Catch up mechanics need to be addressed for new players and returning players. What about PvP bolster with additional gear being added? I had a thought that 250 is where they intend bolster to end for 5.0 with additional gear levels being added they just accidentally put it there to start with.
  6. ROFL... this entire debacle.. Just so you know they hear us and they are listening, clearly. They care about PvPers, who they have essentially sharted on with this entire gearing system. As well as all their players they encouraged to roll Alts. It is clear they give no ****s. Unsubbing is the only thing they actually hear. They should have left PvP gear in the game, removing that was a colossal mistake which is only going to be more evident when they increase the gear tiers in the coming months. Still no catch up mechanic for new players or returning players who will be so far behind they might as well not start the grind, once T4 and 5 drop it will be only worse. The gear gap in PvP between the haves and the have nots will continue to grow, as will player frustrations and queue times. But OH its so exciting, the thrill of the hunt and all. I got a set piece and felt no excitement just less disappointment then the prior 40 crates of nothing useful in T1. Then went back to grinding chapter 1 for excitement trying to catch get entry level gear! Then I stopped playing for a week due to thrill of the hunt and all around joy GC and RNG has inspired.
  7. Just in time for that 5.2 new gear tiers... Well despite raising the crate drop rate by increasing the CXP leveling speed it is still all junk. I took a character with no old set bonus as I really didnt play much in 4.0, and I have been tracking every crate opened. 38 in I've disintegrate pretty much everything. That is neither exciting, thrilling or fun. Crates with: Unique Rakata Grenade, MK-1 Adept Device, Pyroclastic Subberoth. Wow that is thrilling!!! This is the problem essentially all of the T1 gear is useless minus the set bonus making it such a crappy experience doesnt encourage people to keep playing. Maybe BW doesnt really see how crappy the contents are in the crates. What I've considered a win is if I get a disintegrate value over 500.
  8. I am curious, what do you think non subs want? And what do they deserve?
  9. Agree with all of your comments. *This might be a little tinfoil hat* What is coming is they are going to increase CXP Level to 500 or 600 and put in 2 or 3 more tiers of gear with the new raid boss. Most likely when the 1st boss drops with story and vet mod there will be 2 tiers when NIM mode drops with boss 2 for boss 1 then we get 1 more tier. After reflecting on this for a day, I realize this has all been planned by BW. These changes are not hard to make they are dragging them out according to their pre 5.0 plan, that plan doesnt include adjusting the crates crap dropped or helping Alts gear. They are not making changes on our feedback, clearly since most of it is ignored maybe the tokens were put in early then planned to try to stop the sub bleeding, but this CXP speed up is an attempt to get players closer to the current cap before they increase the next one. Eric is just out here offering lip service to try to quell the anger. They put an NDA on testing the OPs boss and daily my guess is due to keep it quit till they drop the bomb. Nothing else makes sense. There are only a couple explanations for this cluster we are in, 1 they planned it all along 2 they are clueless. Seems more likely the later true. Thoughts?
  10. The Hero Engine has nothing to do with why there isn't a Mac client. Typically the mac gaming market is signicantly smaller then Windows at the the time SWTOR was developed I believe Blizzards said 4% of their players used a Mac. That's a huge disparity and while it has surely increased it is just not worth the Devs time to create a Mac client when they have Boot camp and other ways to run the game currently. You have to consider what do they really gain by deving a Mac client at this point in SWTORs life cycle?
  11. Concur if these changes are all that's being done why does it take so long? They clearly are not listening to the community and have no intention of doing anything close to what's been asked despite the please give us your feedback, we hear you. No clearly they don't. They have very simple actions to appease the players yet they are taking the most painful path possible and dragging it out in a way that really won't stop people leaving. This is a cluster **** at its finest.
  12. Exactly... Change the variable drop percentage in the DB for set bonus T1 gear at the very least. All they have done is exactly what people said they did not want them to do. Increasing the rate you get crap is not the answer, its still crap. It still solves none of the issues. SMH... However these changes will probably stop some of the bleeding of subs. But still no catch up mechanics for new returning players, nothing that addresses the increasing gear gap in PvP for players with NO 208 set bonus. Running into to a player that has 242/240 gear with 15k+ more HPs along with all other stats and set bonus is a completely rewarding experience in ranked, for the player and their teammates. Sigh... of recognition they will not make any meaningful changes so that the end game is fun for all players.
  13. Avicii

    ESO v. FFXIV

    I've recently played ESO which is a fun game, agree the animations are wonky and take a bit of getting used to. How ever end game pvp is so proc set heavy there was very little skill required to win. King Richard made a video which shows how cheese it all is. It's something that angered a lot of pvpers and drove people away. It's a lot like swtor in some ways people wondering how it even made it into the game. The Devs said they heard the players but I bailed in Nov I know they were going to make changes but last I checked it wasn't enough to remove the cheese from end game pvp. That said BWB is a lot of fun when leveling as long as you stay away from the Vet twinks who spend a lot of funds to craft the best gear to crush levelers. Get into a group and roam around and defend and take keeps its a ton of fun. FF14 the only reason I never tried it is the lack of pvp support after launch. Might have improved some.
  14. This sums it up. They had an easy win that would've had soaring approval if they had actually listened to the players and fixed the BS system in 5.1, then in the live stream dropped the OPs announcement. Instead they have just pushed players further over the edge and caused more angst among players. Now Eric is out here offering lip service to distract players and make them think they actually truly care about our feedback when it is evident by their actions they do not. Toss in that they have made no fixes this week its clear they are dragging this out. No one should have any faith in that they actually listen to players or have any intention of actually giving the players the fixes they've asked for. They will just increase CXP gain, "help alts" in their mind, and double the 3% useful gear drop rate to 6% and say "see we heard you". Still screwing anyone that doesnt have a prior set bonus and millions of credits to be behind in a gear gap that grows larger by the day. Seriously how can anyone have any faith in BW to actually remedy this mess at this point? At the rate they are actually doing anything it will be July before this system is tolerable. I'd love to eat crow on this but its hard to believe they actually get it.
  15. This cannot be stressed enough because it is clear from ever post Eric makes to comments on the Live Streams they dont get. They clearly have nothing but non competitive casual players on their staff or they just dont really play the game, otherwise this point wouldnt need to be drilled into their head. No matter how many crates they give us as long as they almost always return crap it is unrewarding and not fun. With no catch up mechanic and no way to get your entry gear and set bonus without hundreds of hours of grinding, and it is just to get hopefully start to close the gap, players will continue to unsub. Waiting till next Tuesday to up CXP gain will not do anything to stem the loses, without addressing crap dropping crates. And if you are a new player or coming back to the game, might as well just hold off till summer, you will always be behind. My friend, just came back, doesnt have a 208 set bonus or 30 million credits, he left when the wealthy title was impressive. He has no options to catch up so he can PvP at close to a competitive level. I was so excited for him to return and then this **** storm has continued and now he's out. Eric please thank the BW staff for me, nothing better then friends returning and then being driven away by completely unreasonable and undefendable gearing changes.
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